Community listing page, reviews here may not be monitored by the author.
Jujutsu Slop
No reviews yet
An addon for Jujutsu Craft which adds a few missing features and a whole lot of slop.
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Adds skill trees or abilities for character progression.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
For all help, support, bug reports, and feature requests, please join the Jujutsu Slop Discord server: https://discord.gg/a8aRVSCv9W
Jujutsu Slop is an addon for Orca's Jujutsu Craft which massively expands upon late-game player build options and power systems, doing so in what is meant to be a lore-friendly-enough way. The currently added features are:
[NEW] Cursed Spirit Manipulation Rework: Link up with any deployed cursed spirits and control their abilities directly! Make Jogo use Meteor, force Mahito to transform into his ISBoDK immediately upon being summoned, or make Dagon call upon his Domain Expansion! You can also mark spirits as unique to separate them from a stack, feed them up to 20 Sukuna fingers to empower them, and can choose which spirits you'd like to spare from being consumed by Uzumaki!
Yuta Technique Rework: Register copied techniques permanently and add them to your ability list properly; call upon them with keybinds to seamlessly mix-and-match techniques and actually feel like Okkotsu Yuta. You can also set your domain's sure-hit based off your permanently-registered techniques! When Rika is manifested, players will receive a massive boost to their cursed energy -- it will truly be a bottomless well. Read more on the Discord server about Yuta's two distinct playstyles.
Custom Keybinding System: Set custom keybinds for your individual abilities, no longer necessitating scrolling through abilities as is mandatory in base JJC. This also supports swapping seamlessly between up to three techniques, allowing players to mix-and-match new, powerful combos!
Reverse Cursed Technique features, including scaling boosts to RCT output and proficiency, letting players heal more and delay the onset of the Fatigue debuff.
Black Flash features, allowing players to both increase their chances of landing a Black Flash and to boost their immediate returns for doing so.
Domain Refinement fully implemented as a new stat which assists in winning domain clashes.
Hollow Wicker Basket is now fully implemented, being a version of Simple Domain that can be held and maintained, though ability usage is denied to the player whilst using HWB.
Cursed Object Transformation lets players turn themselves into a cursed finger object which can be fed to sorcerer NPC's. Doing so will grant you their technique as a secondary technique.
Perfect Body grants players Sukuna's four-armed, torso-mouthed, jacked-as-hell form. It provides faster chanting for chanted (not charged) techniques, increased health and defense equal to 20-finger Sukuna players (these bonuses do not stack), and the ability to toggle and maintain HWB, all whilst still using abilities freely.
My addon also adds Open Domains for all techniques, expanding domain sure-hit effects to 3x their normal range and tremendously boosting player domain clashing abilities -- a sure necessity to clash against the King of Curses.
As well as other small, miscellaneous additions, such as double-jumps for all techniques, Mahito's technique being usable against Sukuna and Sukuna players, Sukuna finger-eaters still being able to earn Fame/Reputation, and more!
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources