Karn's Useful Command
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Unlock player NBT manipulation, Use various useful commands! Useful for datapack makers.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Features
- Unlock Player Nbt Manipulation Restriction
Commands
Useful command for datapack/command makers
/absorption (entity) get|add|set: control entity's absorption health, or get its value.
/fire (entity) get|add|set: control entity's fire tick, or get its value.
/freeze (entity) get|add|set: control entity's freezing tick(powder snow effect), or get its value.
/gravity (entity) on|off: toggle entity's gravity.
/invulnerable (entity) on|off: toggle entity's invulnerability.
/motion (entity) add|set|forward: gives motion to entity. forward option is calculated with entity's rotation.
/player_abilities fly|flyspeed|walkspeed|instantBreak|allowBuild: modify player's abilities.
instantBreak: toggle creative-like one punch block breaking. (Might not work)
allowBuild: toggle block placing. This would allow adventure mode to place block, and disallow creative mode to place block.
/heal (entity) heals an entity.
/food (entity) hunger|saturation add|get|set control player's hunger or saturation
/fallfly make player fall-fly(elytra flying). Recommended to use per tick to actual fall fly.
/cooldown (player) (item) (cooldown) set item's cooldown to prevent right click. (i.e. shield, ender pearl, chorus fruit)
/motionupdate (player) Updates player's motion value. Useful for /data merge command.
/explosion (pos) (power) (exploder) (fire) (explosionType) Creates explosion!
You can leave out exploder, fire, explosionType for short usage.
/cameraset (target) spectate the target, but without limitation. You can spectate with any gamemode.
/hotbar (target) (number) set target's selected hotbar slot with given number.
/rotate (target) add|set (number) set|add target's rotation without teleportation
/damagetilt (target) (number)` tilt target's camera like when they are damaged
/ptime (target) (time) set target's world time to given time
/timeflow (target) rate|freeze (number|boolean) set target's tick rate to given argument
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