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Cursed Fate: Mythical Beast Amber

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Cursed Fate: Mythical Beast Amber

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Addon for the Cursed Fate jujutsu kaisen mod, this adds a new CT called mythical beast amber

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
cursedfate_kashimo-2.5.3-forge-1.20.1.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

This addon expands Cursed Fate by introducing Mythical Beast Amber, a technique centered around mobility, close quarter combat and managing resources to set up powerful attacks. 
Wagyu's Discord Server: https://discord.gg/5qAPzAuMP3
Igor's Discord Server: https://discord.gg/fh2GNhwc7M
Wagyu's Ko-Fi (You can buy CTs): https://ko-fi.com/wagyumeoooow

It delivers a melee oriented all-in playstyle, built around staying close to the enemies, stacking "electrized" and finishing them with a powerfull move.
This technique rewards players who understand spacing, timing and setup.

IMPORTANT:
If you encounter visual bugs, type this while the fxs are visible:
/photon_editor

New Innate Technique: Mythical Beast Amber

1) Thunderclap
Dash and punch, apply electrized.
Chant - Dash and prepare a barrage. Applies 2 electrized stacks
Flow - Speedblitz behind target.
Maximum - Dash and launch targets upwards.
Maximum&Flow Flash through nearby enemies.
Passive - Lose CE while under the water.

2) Direct Current
Release a current of energy that can only hit targets with electrized stacks. It is a sure-hit. Depending on electrized stacks it does different effects.
At 1-2 it deals damage, at 3 stacks it also stuns.
Flow - Release energy around you.
Maximum - Focus electricity into a powerfull railgun-like projectile.
Maximum&Flow Focus electricity into a high-intensity beam.
Domain - Energy current now targets everyone inside.

3) Impulse Dash
Dash and get a speed buff.
Shift - Dash upwards.
Flow - Stronger dash, stronger buff.
Maximum - Even stronger dash and buff.

4) Force Conduction
Sprint fast, electrizing everything around you, then slash in front of You. Apply electrized.
Flow - Faster sprint.
Maximum - Charge electricity into your hand, then throw a powerfull punch. Targets are stunned.

5) Feedback
Block damage for a short while, then counter.
Chant - Block damage for longer.
Passive - Produce chlorine gas while under the water, poisoning everything around.
Under-water - Sacrifice all your CE for a massive electric explosion.

6) Technique Release: Mythical Beast Amber (Maximum Output)
Reconstruct your flesh into electricity. Gain access to powerful abilities, but your CE is constantly drained.
Chant - Domain Expansion
Sure-hit - Apply electrized stack every 3s. 

Feel free to comment/ message me with balancing suggestions.
Max Output ST: Don't Get In My Way - EUPHONIC RUSH by Bonesaw
DOMAIN ST: JJK S3 OST

(Mod comes with custom gamerules: WorldDestruction, DomainFx, DomainEnabled)

Ability 1: Normal variant: kick Air variant: Broken

Ability 2: Projectile (held), it can be performed in the air

Ability 3: Dash while sneaking: sends you upwards

Ability 4: Normal: Barrage of slashes with a final big slash (held) Maxoutput/Flow version: Charge up, then dash, charge up again into big punch (HELD)

Ability 5: Block (Held) you block for a second and after that release a counter

Ability 6: Mythical Beast form, Maxoutput, big buffs but you get a lot of debuffs when it ends

THE ABILITY 6 SONG IS Don't Get In My Way - EUPHONIC RUSH by Bonesaw

Gamerule for not breaking blocks: /gamerule worldDestruction false or smth like that I dont rembember

gamerule for turning off music: /gamerule KashimoMusic false

Discord server where ill be posting my CTs: https://discord.gg/5qAPzAuMP3

My Ko-Fi (you can buy CTs): https://ko-fi.com/wagyumeoooow

Screenshots

Gallery

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~190,000
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