Keep Some Modded Inventory
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Keep your equipment after you die. Compatible with most mods.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Runs entirely on the server. Also works in singleplayer.
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Varies by version.
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About
Description
Inspired by PuckiSilver's Keep Some Inventory datapack.
Keep Some Modded Inventory is an alternative to Minecraft's keepInventory: you can keep your equipment (swords, pickaxes, etc.), but your other items (food, torches, etc.) will drop on death. This means it is much easier to get back to your stuff, but dying still has a penalty. Additionally, it has some small QoL features to make dying less of a chore.
Features
- Vanilla and modded equipment will stay in your inventory when you die.
- Your resources will drop exactly where you died, with no splattering.
- Your items will never despawn.
- 100% of your experience will drop
- Compatability with most gravestone mods.
- Compatability with Accessories.
- Fully configurable!
Configuring
This mod can be configured in the mod menu, as well as with datapacks.
Configuration properties
| Property | Description | Default |
|---|---|---|
| Mod enabled | Whether the mod is enabled. | true |
| Keep enchantable items | When true, enchantable items not in the always_drop tag will be kept in inventory. |
true |
| Keep damageable items | When true, items with the max_damage component not in the always_drop tag will be kept in inventory. |
true |
| Keep equippable items | When true, items that can be equipped as armor or as an accessory not in the always_drop tag will be kept in inventory. |
true |
| Item velocity multiplier | How much items should be flung when you die. 1 is vanilla's default. | 0.1 |
| Experience dropped | Percent of experience should be dropped when you die. Set to 0 to use Minecraft's calculations. | 1.0 |
| Despawn time | Time in minutes that items dropped on death should last. Set to 0 to make them never despawn. | 0 |
Datapack configuration
Datapacks can be used to have full control over what items drop on death. KSMI
provides two item tags: #keepsomemoddedinventory:never_drop and #keepsomemoddedinventory:always_drop. These tags take precidence over the predicates in the config. By default, tool items like the spyglass or compass are in the #never_drop tag and container items like the shulker box are in the #always_drop tag.
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