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KeepsakeLeads
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Leash any mob, even monsters (who turn harmless on the lead), and stop your favourite mobs from despawning.
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Description
Keepsake Leads
Put a lead on any mob and keep the ones you love from ever despawning. A tiny, lightweight mod: no new blocks, no world generation, no background work.
Features
- Leash anything: zombies, creepers, skeletons, endermen, villagers, wandering traders, bats, fish, pandas, turtles and more. Just use a normal lead.
- Harmless on the lead: leashed mobs attack nobody. Creepers on a lead never start to hiss, so walking your pet creeper is finally safe.
- Endermen stay put: a leashed enderman does not teleport away (and break the lead).
- Keepsake Charm: right-click any mob with it and that mob will never despawn. Sneak + right-click to take the charm off again, and you get it back.
- See who is protected: hold a Keepsake Charm and look at a mob. A line above your hotbar tells you whether it is protected, and by whom, or whether it would despawn.
Crafting
Keepsake Charm (shapeless): 1 Gold Nugget + 1 Leather + 1 Paper
Status line
| Text above the hotbar | Meaning |
|---|---|
| ✔ Zombie is protected by Steve | Has a Keepsake Charm, never despawns |
| ● Cow won't despawn anyway | Animals, named or leashed mobs: no charm needed |
| ✘ Zombie can despawn | Right-click it to protect it |
Configuration
File: config/keepsakeleads.json
- leashHostileMobs / leashVillagers / leashOtherMobs – which groups can be leashed
- excludedMobs – mobs that can never be leashed (default: Ender Dragon, Wither)
- leashedMobsAreHarmless – leashed mobs do not attack (default: on)
- leashedEndermenStay – leashed endermen do not teleport (default: on)
- leadLength – distance at which a lead snaps, 4 to 64 blocks (vanilla: 12)
- onlyOwnerRemovesCharm – only the player who attached a charm can take it off (default: on)
Good to know
- Baby mobs cannot be leashed (same as vanilla).
- On Peaceful difficulty, monsters still disappear, even with a charm (same as a name tag).
- Needs to be installed on both the server and the client (it adds an item).
- If the mod "Lead On" is installed, the lead length is left to Lead On.
FAQ
Do I need a charm for leashed mobs?
No. Leashed mobs do not despawn in vanilla either. The charm is for mobs you let roam free.
Does the charm work on villagers or tamed pets?
Yes, on every mob. Most of those never despawn anyway; the status line tells you.
Can other players steal my charm?
Not by default: only the owner (or a creative player) can take it off.
Does it cost performance?
Practically nothing. The status line is only checked for players who are holding a charm.
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