KH Thirst Bar

Quick rating

KH Thirst Bar

No reviews yet

Adds a Thirst Bar/Temperature gauge to the actionbar. You control the difficulty. Walking, Running, Jumping, Swimming, Attacking, Shade, Weather, Elevation all effect the player.

Adventure/Exploration
Food & Culinary
Mod Loaders
Datapack
Forge
NeoForge
Fabric
Paper
Spigot
Quilt
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Optional
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
1.61
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Advanced Thirst & Temperature System

This comprehensive datapack adds realistic thirst and temperature mechanics to Minecraft that you control, creating an immersive survival experience with dynamic environmental effects.

Compatibility

  • This is compatable with vanilla and ALL loaders(Forge, Fabric, etc.)
  • Server side only(People do not need to download anything)
  • Works with Geyser
  • Works on single/multiplayer worlds
  • Uses all vanilla mechanics

Resource Pack Added! (Optional)

  • Lowers thirst bar closer and right above armor and bubbles

Must Toggle on/off using commands(By default it will not be enabled)

  • /trigger kht_display_toggle set (1 or 2) (Changes @s)
  • /trigger kht_master_display set (1 or 2) (Changes @a)(kht_dmin tag needed)
  • 1 = Resource Pack
  • 2 = Vanilla
  • /tag add kht_admin (sets admin for thirst pack)
  • If you set it with master_display then it will also save it that way until individuals change it with the kht_display_toggle. So it would require everyone to have the resource pack or toggle it back to default. If you just want it to be for you then just use kht_display_toggle. The setup/installation will be at the bottom of this text document.

Core Features

New Items

  • Dirty Water - obtain by filling a glass bottle from any water source.
  • Water is now needed to be boiled from the furnace.

Thirst System:

  • 20-bar thirst meter that depletes over time
  • Takes 53minutes to deplete
  • Water bottles restore 7 thirst bars
  • Melon slice restores 1 thirst bar
  • Dehydration causes hunger, slowness, mining fatigue, and damage

Dynamic Temperature System:

  • Real-time temperature gauge with 7 levels (Freezing to Molten)
  • All biomes have realistic temperatures
  • Day/night cycles affect temperature (except Nether, End, Deep Dark)
  • Desert biomes cool significantly at night (-4 temperature)

New Advanced Features

Elevation Effects (Difficulty 5 only):

Elevation 0 - Deep Underground (Y -64 to -1):

  • Temperature effects: -2 degrees from base temperature
  • Stable underground environment, protected from weather

Elevation 1 - Sea Level (Y 0 to 39):

  • Temperature effects: -1 degree from base temperature
  • Standard coastal and low-altitude areas

Elevation 2 - Hills & Plateaus (Y 40 to 99):

  • Temperature effects: No change (baseline)
  • Moderate altitude regions

Elevation 3 - Mountains (Y 100 to 149):

  • Temperature effects: -1 degree from base temperature
  • Higher altitude cooling effects begin

Elevation 4 - High Peaks (Y 150+):

  • Temperature effects: -2 degrees from base temperature

  • Extreme altitude with significant cooling and faster dehydration

  • The higher you climb, the colder it gets and the faster you dehydrate due to thin air. This system encourages players to consider altitude when building bases and planning expeditions.

Environmental Interactions:

  • Shade detection blocks sun's heating effects
  • Water contact cools you down
  • Weather affects temperature (rain cools, clear skies heat)
  • Underground or in sheltor gets rid of sun/weather effects Food Temperature System:
  • Hot foods (cooked meals, stews) warm you up (5-level scale)
  • Cold foods (melon, milk) cool you down
  • Effects last 5 minutes and stack up to maximum levels
  • Temperature effects reset when timer expires

Dynamic Weather:

  • Random weather events (rain/thunderstorms)
  • 1% chance every 50 seconds for weather change
  • Weather lasts 6 minutes before clearing
  • Weather affects both temperature and shade

Difficulty Levels (Default = 5)

  • Level 1 - Easy: No temperature effects, 50% slower thirst loss
  • Level 2 - Casual: No temperature effects, normal thirst rate
  • Level 3 - Normal: Hot temperatures (5-7) affect thirst rate
  • Level 4 - Hard: Light hunger effects from extreme cold (1-2), temperature affects thirst
  • Level 5 - Extreme: Full hunger effects from cold (1-3), elevation system active, all temperature effects

Biome Temperature Classifications

  • Temperature 7 - MOLTEN (Dark Red): All Nether biomes
  • Temperature 6 - HOT (Red): Desert, Badlands variants
  • Temperature 5 - WARM (Orange): Jungle, Swamp, Savanna variants
  • Temperature 4 - NORMAL (Grey): Plains, Forest, Ocean variants
  • Temperature 3 - CHILLY (Light Blue): Taiga, Cold Ocean variants
  • Temperature 2 - COLD (Blue): Snowy biomes, Mountain peaks
  • Temperature 1 - FREEZING (Dark Blue): Frozen Ocean, End, Deep Dark

Commands

  • /trigger kht_difficulty set <1-5> - Change difficulty (OPs only)
  • /trigger thirst_help - Display help information
  • /reload - Reload datapack after installation

Datapack Installation

  • Download and place in world/datapacks/ folder
  • Unzip the file
  • Run /reload in-game
  • Server-side only - no client mods required

Resource Pack Installation

  • In your minecraft main menu go to options/resouce packs/open pack folder
  • Drop zip file there and unzip
  • Remove zip folder
  • Go back to options/resouce packs and slide the khthirst bar to selected packs
  • Hit done start game and if needed you can refresh your resource packs using F3+T
  • Make sure you have the khthirstbar.datapack installed (version 1.4 or later)

Technical Details

  • Real-time shade detection (checks 30 blocks above player)
  • Biome-specific day/night temperature cycles
  • Food effects with visual feedback
  • Elevation system with 5 altitude zones
  • Weather prediction and control system
  • Complete advancement system for food consumption

This datapack transforms Minecraft's survival experience by making environmental awareness crucial for long-term survival.

Screenshots

Gallery

  • (Resource Pack) Normal (Old)
    (Resource Pack) Normal (Old)
  • (Resource Pack) Hot (Old)
    (Resource Pack) Hot (Old)
  • (Resource Pack) Warm (Old)
    (Resource Pack) Warm (Old)
  • (Old)Savannah Day(in water)
    (Old)Savannah Day(in water) Savannah is warm + 1 making it hot from the day heat bonus. -1 heat from cooling off in the water.
  • (Resource Pack) Cold
    (Resource Pack) Cold
  • (Old)Savannah Day
    (Old)Savannah Day In the Savannah level 5(Warm/Orange) Temperature +1 Heat from mid day heat bonus making it temperature level 6(Hot/Red)
  • (Resource Pack) Different water states
    (Resource Pack) Different water states
  • (Resource Pack) Freezing
    (Resource Pack) Freezing
  • (Resource Pack) Chilly
    (Resource Pack) Chilly
  • (Resource Pack) Warm (New!)
    (Resource Pack) Warm (New!)
  • (Default)Plains Chilly
    (Default)Plains Chilly
  • (Default)Plains Warm
    (Default)Plains Warm
  • (Default)Plains Normal
    (Default)Plains Normal
  • (Resource Pack) Molten (Old)
    (Resource Pack) Molten (Old)

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works