Kill Boom
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Its core functionality is triggering custom explosions when mobs die or take damage.
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This is a Minecraft mod project based on Architectury, supporting both Fabric and Forge loaders, compatible with versions 1.20.x-1.21.x. Named "Kill Boom," its core functionality is triggering custom explosions when mobs die or take damage.
Non-BOSS mobs trigger explosions on death based on player progress. BOSS entities (Wither, Ender Dragon, Elder Guardian, Ravager, Warden) have a 5% chance to trigger explosions when damaged. Explosion power dynamically adjusts: default 20%/3 blocks, Iron Tools 50%/5 blocks, Diamonds 70%/8 blocks.
Custom ExplosionDamageCalculator protects spawners and containers (chests, furnaces, barrels, etc.). Protected blocks receive 3600000 explosion resistance, achieving bedrock-level protection.
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