Killer Bunny Tweaks

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Killer Bunny Tweaks

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Minecraft mod that tweaks rabbits

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About

Project Details

Type
Mod
License
The Unlicense
Latest Version
killer_rabbit_transformation-fabric-2.0.0.jar
Authors
CurseForge
Modrinth

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Description

Killer Bunny Tweaks

Minecraft mod that tweaks rabbits

Summary

This mod makes killer bunnies able to spawn (incidence rate as low as 0.02% by default). You can also turn an ordinary rabbit to a killer by using splash potion of weakness. Killer bunnies now also attack villagers, illagers, witches, zombies, creepers, skeletons and piglins. Zombies, creepers, skeletons, piglins and players killed by killer bunnies now drop their skulls (drop rate as high as 50% bydefault, for players it's 100%).

Configuration

config/killer_rabbit_transformation-common.toml

#General Settings
[General]
    #Can regular rabbits transformed by Weakness effect
    CanWeaknessTransform = true
    #killer Bunny spawning rate (x out of 10000), also affects potion transformation (x out of 10000 per tick)
    TransformingChance = 2

#Bunny Targeting
[BunnyTargeting]
    #Killer Bunnies attack Villagers/Illagers/Witches
    BunnyAttacksVillagerLikes = true
    #Killer Bunnies attack Creepers
    BunnyAttacksCreepers = true
    #Killer Bunnies attack Piglins/Piglin Brutes
    BunnyAttacksPiglins = true
    #Killer Bunnies attack Zombies/Skeletons/Wither Skeletons; Players are always being attacked though
    BunnyAttacksPlayerLikes = true

#Bunny Head Ripping
[BunnyHeadRipping]
    #Piglins slain by Killer Bunnies drop their heads (x% chance)
    PiglinHeadDropChance = 50
    #Wither Skeletons slain by Killer Bunnies drop their skulls (x% chance)
    WitherSkeletonHeadDropChance = 50
    #Zombies slain by Killer Bunnies drop their heads (x% chance)
    ZombieHeadDropChance = 50
    #Skeletons slain by Killer Bunnies drop their skulls (x% chance)
    SkeletonHeadDropChance = 50
    #Players slain by Killer Bunnies drop their heads (x% chance)
    PlayerHeadDropChance = 100
    #Creepers slain by Killer Bunnies drop their heads (x% chance)
    CreeperHeadDropChance = 50
    #The Ender Dragon drop its head if killed by a rabbit (x% chance). Impossible unless tame the rabbit using other mods
    DragonHeadDropChance = 100

Dependencies

Architectury API is required to use this mod. Fabric version requires Forge Config API Port in addition.

Killer Bunny Tweaks

Minecraft Forge Fabric Architectury API

Minecraft mod that tweaks rabbits

Summary

This mod makes killer bunnies able to spawn (incidence rate as low as 0.02% by default). You can also turn an ordinary rabbit to a killer by using splash potion of weakness. Killer bunnies now also attack villagers, illagers, witches, zombies, creepers, skeletons and piglins. Zombies, creepers, skeletons, piglins and players killed by killer bunnies now drop their skulls (drop rate as high as 50% bydefault, for players it's 100%).

Configuration

config/killer_rabbit_transformation-common.toml


#General Settings
[General]
	#Can regular rabbits transformed by Weakness effect
	CanWeaknessTransform = true
	#killer Bunny spawning rate (x out of 10000), also affects potion transformation (x out of 10000 per tick)
	TransformingChance = 2

#Bunny Targeting
[BunnyTargeting]
	#Killer Bunnies attack Villagers/Illagers/Witches
	BunnyAttacksVillagerLikes = true
	#Killer Bunnies attack Creepers
	BunnyAttacksCreepers = true
	#Killer Bunnies attack Piglins/Piglin Brutes
	BunnyAttacksPiglins = true
	#Killer Bunnies attack Zombies/Skeletons/Wither Skeletons; Players are always being attacked though
	BunnyAttacksPlayerLikes = true

#Bunny Head Ripping
[BunnyHeadRipping]
	#Piglins slain by Killer Bunnies drop their heads (x% chance)
	PiglinHeadDropChance = 50
	#Wither Skeletons slain by Killer Bunnies drop their skulls (x% chance)
	WitherSkeletonHeadDropChance = 50
	#Zombies slain by Killer Bunnies drop their heads (x% chance)
	ZombieHeadDropChance = 50
	#Skeletons slain by Killer Bunnies drop their skulls (x% chance)
	SkeletonHeadDropChance = 50
	#Players slain by Killer Bunnies drop their heads (x% chance)
	PlayerHeadDropChance = 100
	#Creepers slain by Killer Bunnies drop their heads (x% chance)
	CreeperHeadDropChance = 50
	#The Ender Dragon drop its head if killed by a rabbit (x% chance). Impossible unless tame the rabbit using other mods
	DragonHeadDropChance = 100

Dependencies

Architectury API is required to use this mod. Fabric version requires Forge Config API Port in addition.

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~48,000
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~45,000
Modrinth
~2,000
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