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KiroxMap - ChunkBase-Style Map, with zero performance impact
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KiroxMap: a ChunkBase-Style Map built purely on seed calculations. See biomes, structures and waypoints in the Overworld, Nether and End with zero performance impact and zero intrusion into the base game. Press M.
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KiroxMap 1.0.2-Beta, A full-screen world map for Minecraft that works only from the world seed. Press M and see biomes and structures of the whole world, including places you have never visited. It never loads chunks and never reads the blocks around you.
Client-side only. Fabric and NeoForge, Minecraft 1.26.3

Author: This is my first mod, and I plan to keep it actively updated by improving performance, fixing bugs, and adding support for new versions of Minecraft.
If you encounter any issues or have suggestions, feel free to leave a comment! I'll also provide a link to the official GitHub repository, where you can create your own fork, contribute to development, or help me identify and fix issues.
Thank you for your support!.

Overworld, Nether and End
Switch dimensions from the toolbar and explore each one:
- Overworld: every biome, with village, stronghold, outpost, monument, mansion, ancient city, trial chambers, ruined portal and more.
- Nether: fortresses, bastions and ruined portals.
- End: end cities (marked separately if they have a ship) and end gateways, including the ring of 20 around the main island.

Structures and biomes, your way
- Turn each structure type on or off from the side panel, with its icon on the map.
- Hide the biomes you do not care about and the rest stand out.
- Optional layers: chunk grid, slime chunks and structure labels.
- Hover over anything for its name and coordinates. Right-click to copy coordinates.
- Smooth zoom and panning. Tiles are generated in the background and cached, so it stays fast.

Waypoints
Right-click the map to add a waypoint: pick a name, a color and the exact coordinates. Pins are always visible, and the name only appears when you hover over one, so the map stays clean. Edit or delete them any time, and show or hide them from the waypoints list. They are saved per world and per dimension.

Seed: automatic or manual
- Singleplayer: the seed is detected automatically.
- Multiplayer: type the server’s seed once in the box at the top left and it is remembered for that server.
The map always shows what the seed generates, not what you have explored. Predictions come from the cubiomes library, so in rare cases a structure position can differ slightly from the game.
Installation
- Install Fabric Loader + Fabric API, or NeoForge, for Minecraft 26.3.
- Drop the mod
.jarinto yourmodsfolder. - Press M in game (changeable in Controls).
Requires Java 25. No server-side install needed.
Credits and license
Made by Kirox.
World generation core. All the seed math (biomes, structure placement and the terrain heights behind the relief) comes from cubiomes, the C library by Cubitect (MIT), through its actively maintained fork xpple/cubiomes by xpple, which keeps it up to date with new Minecraft versions. KiroxMap uses that fork's Java bindings, 'dev.xpple:cubiomes' (LGPL-3.0), bundled inside the jar together with the native library. This mod would not exist without that work: thank you both.
The mod's own code is licensed under **CC0-1.0**. The bundled cubiomes bindings keep their own licenses.
🗺️ Kirox Map - Version List:
- Ver 1.0.0-Beta - Launch Beta | Oct 12, 2026.
- Ver 1.0.1-Beta - New UI, New Content | Oct 13, 2026.
- Ver 1.0.2-Beta - New Core Engine | Oct 14, 2026.
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