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kogtyv-Towny and Village
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Changes the generation of villages to the generation of cities
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This mod adds miniature cities, villages and structures to your world. Currently, there are several types of structures: city's: "USSR", city: "EUROPE", village: "Saman", village: "Greeks", structure "Pyramid". These structures are generated in plain, birch forest, taiga and desert biomes. The buildings are generated in different ways, the layout of the rooms has many variations, there are also external decorations of the houses. The game itself chooses which variation to generate. Everything is assembled using jigsaw blocks into a single structure.
The theme of the USSR city - is old Soviet panel houses, with factories and stores, you can also find monuments, fountains, flowerbeds and parks. The cities were built up very densely. 
EUROPE city theme - Old architectural houses from the Middle Ages, the cities are usually small in size, they have no factories and businesses, only small stores, fountains and markets.
Pyramids theme - In them ancient people, before our era, hid a lot of mysterious treasures, which you will have to find. However, it is not so easy, as you will be waiting for a lot of obstacles and traps, which you will need to pass on the clues. Unfortunately not all the clues have survived to this day.

Theme Saman Village - This is a very dirty and poor settlements, in them houses are very small, cramped. You can find here and businesses of small size. There are also monuments, not big stores.
Theme Greece village - This is a rather old civilization, which is located in the birch forest. Their houses are mostly made of birch and calcite. Small stalls are common here, among the inhabitants who are engaged in various activities.
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Join the DISCORD server by mod: kogtyv-TAV mod 1.4
This mod adds miniature cities, villages and structures to your world. Currently, there are several types of structures: city "USSR", city "Europe", village "Saman", village "Greeks", structure "Pyramid". These structures are generated in plain, birch forest, taiga and desert biomes. The buildings are generated in different ways, the layout of the rooms has many variations, there are also external decorations of the houses. The game itself chooses which variation to generate. Everything is assembled using jigsaw blocks into a single structure.
The theme of the USSR city - is old Soviet panel houses, with factories and stores, you can also find monuments, fountains, flowerbeds and parks. The cities were built up very densely. /locate ussr_medium_mix

Europe city theme - Old architectural houses from the Middle Ages, the cities are usually small in size, they have no factories and businesses, only small stores, fountains and markets. /locate europe

Pyramids theme - In them ancient people, before our era, hid a lot of mysterious treasures, which you will have to find. However, it is not so easy, as you will be waiting for a lot of obstacles and traps, which you will need to pass on the clues. Unfortunately not all the clues have survived to this day.

Theme Saman Village - This is a very dirty and poor settlements, in them houses are very small, cramped. You can find here and businesses of small size. There are also monuments, not big stores.

Theme Greece village - This is a rather old civilization, which is located in the birch forest. Their houses are mostly made of birch and calcite. Small stalls are common here, among the inhabitants who are engaged in various activities.

Join the discord server by mod: https://discord.gg/MzNSXxYcGQ
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