KubeJS Ars Nouveau

Quick rating

KubeJS Ars Nouveau

No reviews yet

KubeJS support for Ars Nouveau

No Theme
Mod Addon
API/Library
Mod Loaders
Forge
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
kubejsarsnouveau-1.3.2.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

Allows KubeJS to create Ars Nouveau recipes. The provided methods are displayed below.

ServerEvents.recipes(event => {
    event.recipes.ars_nouveau.enchanting_apparatus(
        [
            "minecraft:sand",
            "minecraft:sand",
            "minecraft:sand",
            "minecraft:sand",
        ], // input items
        "minecraft:gunpowder", // reagent
        "minecraft:tnt", // output
        1000, // source cost
        // true // keep nbt of reagent, think like a smithing recipe
    );

    event.recipes.ars_nouveau.enchantment(
        [
            "minecraft:sand",
            "minecraft:sand",
            "minecraft:sand",
            "minecraft:sand",
        ], // input items
        "minecraft:vanishing_curse", // applied enchantment
        1, // enchantment level
        1000, // source cost
    );

    event.recipes.ars_nouveau.crush(
        "minecraft:tnt", // input block
        [
            {
                stack: Item.of("minecraft:sand"),
                chance: 1.0,
                maxRange: 10 // times this output will be "rolled", e.g. if this was a 50% chance there would be 10 attempts
            }
        ] // loot table
        // true // drop the item in world?
    );

    /*
    // this *does* work, but the recipe must be a valid glyph
    // in the tome, so this really can only be used to
    // replace a glyph's recipe
    event.recipes.ars_nouveau.glyph(
        "minecraft:tnt", // output item (glyph)
        [
            "minecraft:sand",
            "minecraft:gunpowder",
        ], // input items
        3 // exp cost
    );
    */

    // accessible via `/ars-tome id` in this case `/ars-tome kubejs:not_glow`
    event.recipes.ars_nouveau.caster_tome(
        "Not-Glow Trap", // name,
        [
            "ars_nouveau:glyph_touch",
            "ars_nouveau:glyph_rune",
            "ars_nouveau:glyph_snare",
            "ars_nouveau:glyph_extend_time",
            "ars_nouveau:glyph_light"
        ], //spell
        "Doesn't snare the target and grant other targets Glowing.", // description
        {
            id: "ars_nouveau:rainbow",
            r: 100,
            g: 100,
            b: 100,
        }, // color
        {
            "sound": "ars_nouveau:default",
            "pitch": 1.0,
            "volume": 1.0
        },
    ).id("kubejs:not_glow")

    event.recipes.ars_nouveau.imbuement(
        "minecraft:sand", // input item
        "minecraft:tnt", // output
        1000, // source cost
    )

    event.recipes.ars_nouveau.imbuement(
        "minecraft:red_sand", // input item
        "minecraft:tnt", // output
        1000, // source cost
        ["minecraft:tnt"]  // pedestal items
    )

     event.replaceInput({ type: "ars_nouveau:enchanting_apparatus" }, "ars_nouveau:abjuration_essence", "minecraft:tnt");
})

This addon allows you to create recipes for the mod Ars Nouveau

Note: Modrinth does not host the Ars Nouveau mod, so to run this mod you must have it installed from a different source.

ServerEvents.recipes(event => {
	event.recipes.ars_nouveau.enchanting_apparatus(
        [
            "minecraft:sand",
            "minecraft:sand",
            "minecraft:sand",
            "minecraft:sand",
        ], // input items
	    "minecraft:gunpowder", // reagent
	    "minecraft:tnt", // output
	    1000, // source cost
	    // true // keep nbt of reagent, think like a smithing recipe
	);

	event.recipes.ars_nouveau.enchantment(
        [
            "minecraft:sand",
            "minecraft:sand",
            "minecraft:sand",
            "minecraft:sand",
        ], // input items
        "minecraft:vanishing_curse", // applied enchantment
        1, // enchantment level
        1000, // source cost
    );

	event.recipes.ars_nouveau.crush(
        "minecraft:tnt", // input block
        [{
            item: "minecraft:sand",
            chance: 1
        }] // loot table
        // true // drop the item in world?
    );

    /*
    // this *does* work, but the recipe must be a valid glyph
    // in the tome, so this really can only be used to
    // replace a glyph's recipe
    event.recipes.ars_nouveau.glyph(
        "minecraft:tnt", // output item (glyph)
        [
            "minecraft:sand", 
            "minecraft:gunpowder",
        ], // input items
        3 // exp cost
    );
    */

    // accessible via `/ars-tome id` in this case `/ars-tome kubejs:not_glow`
  	// this is a direct copy of the Glow Trap tome in base Ars Nouveau
    event.recipes.ars_nouveau.caster_tome(
        "Not-Glow Trap", // name,
        [
            "ars_nouveau:glyph_touch",
            "ars_nouveau:glyph_rune",
            "ars_nouveau:glyph_snare",
            "ars_nouveau:glyph_extend_time",
            "ars_nouveau:glyph_light"
        ], //spell
        "Doesn't snare the target and grant other targets Glowing.", // description
        16718260, // color
        {
            "family": "ars_nouveau:default",
            "pitch": 1.0,
            "volume": 1.0
        },
    ).id("kubejs:not_glow")

    event.recipes.ars_nouveau.imbuement(
        "minecraft:sand", // input item
        "minecraft:tnt", // output
        1000, // source cost
        [
            "minecraft:gunpowder" 
        ] // pedestal items // optional
    )
})

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

5.1m
Total Downloads
CurseForge
5.1m
Modrinth
~1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works