KubeJS Data Component
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KubeJS Data Component is an addon mod for Minecraft 1.21.1 NeoForge
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Adds extra features or content to an existing mod.
Provides a framework or library for other mods to use.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
Mod Overview
KubeJS Data Component is an addon mod for Minecraft 1.21.1 NeoForge that provides comprehensive data component registration capabilities for the KubeJS scripting engine. With this mod, developers can create and register custom data components directly in KubeJS scripts, allowing items to store custom data without writing any Java code.
Key Features
🛠️ Easy Registration - Register data components directly in KubeJS scripts
📊 Multiple Data Types - Support for integers, strings, booleans, floats, doubles, and longs
🌐 Network Synchronization - Configurable client-server synchronization
💾 Data Persistence - Support for saving and loading component data
🔧 Highly Customizable - Flexible configuration through builder pattern
Example
// Register integer component
DataComponent.registerInt("my_counter")
// Register string component
DataComponent.registerString("my_text")
// Custom component with builder
DataComponent.register("custom_component",
DataComponent.builder()
.type("DOUBLE")
.persistent(true)
.networked(true)
)
// Using components on items
item.set(DataComponent.get("my_counter"), 100)
let value = item.get(DataComponent.get("my_counter"))
Technical Features
Built on Minecraft 1.21.1 vanilla data component system
Fully integrated with KubeJS scripting environment
Thread-safe component registration mechanism
Comprehensive error handling and type checking
Use Cases
Adding custom counters to items
Storing specific state information for items
Implementing complex item behavior logic
Creating custom progression tracking systems
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