KubeJS ProjectE

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KubeJS ProjectE

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Lets you control various aspects of ProjectE with KubeJS

Mod Loaders
Minecraft

About

Description

Lets you set the EMC values of items and the Philosopher's Stone transformations blocks with the ProjectE mod. Examples are shown below.

In server_scripts:

ProjectEEvents.setEMC(event => {
    // sets the absolute emc value of an item
    event.setEMC("minecraft:cobblestone", 0) // alias. setEMCAfter

    // sets the emc of an item before anything else happens
    // this can sometimes result in this emc value not being
    // set, but also it allows for emc values to be generated
    // from this one; i.e crafting recipes
    event.setEMCBefore("minecraft:stick", 10000);
})

ItemEvents.rightClicked("minecraft:stick", event => {
    let player = event.player;

    // getPlayerEMC will always return a string
    // because emc values can get very large
    player.tell("Your emc is " + ProjectE.getPlayerEMC(player))

    ProjectE.addPlayerEMC(player, 1000);
    // the second argument can be a string because of the above
    // ProjectE.setPlayerEMC also exists

    player.tell("Your new emc is " + ProjectE.getPlayerEMC(player))
})

In startup_scripts: 

ProjectEEvents.registerWorldTransmutations(event => {
    event.transform("minecraft:tnt", "minecraft:oak_planks");
})

Lets you set the EMC values of items and the Philosopher's Stone transformations blocks with the ProjectE mod. Examples are shown below.

Note: Modrinth does not host a version of ProjectE, so to use this mod you must download it from another source

In server_scripts:

ProjectEEvents.setEMC(event => {
    // sets the absolute emc value of an item
    event.setEMC("minecraft:cobblestone", 10000) // alias. setEMCAfter

    // sets the emc of an item before anything else happens
    // this can sometimes result in this emc value not being
    // set, but also it allows for emc values to be generated
    // from this one; i.e crafting recipes
    event.setEMCBefore("minecraft:stick", 10000);
})

In startup_scripts:

ProjectEEvents.registerWorldTransmutations(event => {
    event.transform("minecraft:tnt", "minecraft:oak_planks");
})