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Kumodesu: Ascension: Cursed Techniques
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Adds cursed technique skills to Kumodesu: Ascension
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# KumoDesu: Cursed Techniques
**Summary (short description):**
Jujutsu Kaisen cursed techniques for KumoDesu: Ascension. Buy Limitless, Shrine, Ten Shadows, Disaster Flames, Blood Manipulation or Idle Transfiguration with skill points and level them up to unlock their moves, up to Domain Expansion.
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## About
An addon for **KumoDesu: Ascension** that brings the cursed techniques of *Jujutsu Kaisen* into its skill system. The new skills are in KumoDesu's normal skill list under **Active**, bought with skill points and levelled by using them, like any other skill. Every few levels unlocks a new move, and most techniques end with a **Domain Expansion** at level 10.
Switch between moves the same way you switch modes on any KumoDesu skill. Moves cost MP and have cooldowns. Some, like Hollow Purple and the domains, have a casting time.
## Cursed Energy Manipulation (300 SP)
The foundation of jujutsu, and required before you can learn an innate technique.
| Level | Move | Effect |
|---|---|---|
| 1 | Reinforcement | Strength, Resistance and Speed for 30 seconds, stronger as the skill levels |
| 3 | Black Flash | Your next melee hit within 5 seconds deals 2.5x damage |
| 6 | Reverse Cursed Technique | Heal 30% or more of your health and clear poison and wither |
## Limitless (3000 SP)
The Gojo clan's innate technique.
| Level | Move | Effect |
|---|---|---|
| 1 | Infinity | Toggle. Attacks and projectiles never reach you. Drains MP every second, and trains Limitless for as long as it stays on |
| 2 | Blue | A point of attraction that drags everything in and crushes it |
| 4 | Red | A repulsive blast that explodes on contact and hurls enemies away |
| 6 | Hollow Purple | Blue and Red combined: a mass that erases everything in its path |
| 8 | Hollow Purple: 200% | A far larger Purple that carves through the world and detonates at the end |
| 10 | Domain Expansion: Unlimited Void | A closed domain. A pitch-black barrier traps everyone inside, and the world is replaced by the Void: endless stars, a black hole and streams of light. Everyone caught inside is frozen by infinite information |
## Shrine (3000 SP)
The King of Curses' innate technique.
| Level | Move | Effect |
|---|---|---|
| 1 | Dismantle | An invisible ranged slash that cuts through everything in a line |
| 3 | Cleave | A close-range slash that adapts to its target, dealing more to tougher enemies |
| 5 | Fuga | A flame arrow that explodes into a firestorm |
| 8 | World Cutting Slash | Cuts space itself: ignores armor and splits the terrain |
| 10 | Domain Expansion: Malevolent Shrine | An open domain with no barrier, just like in the story. The shrine rises behind you, the sky turns blood red, and everything in a huge radius is shredded by slashes that can't be blocked, not even by Infinity |
Damage grows with the skill's level and your KumoDesu **Magic** stat.
## Ten Shadows (3000 SP)
Megumi's technique: shikigami summoned from shadow. They fight beside you, never against you, and fade back into the shadows after a while.
| Level | Move | Effect |
|---|---|---|
| 1 | Divine Dogs | Two shadow wolves, White and Black |
| 2 | Nue | A winged shikigami that dives at enemies and strikes with lightning |
| 3 | Toad | A tongue snatches the enemy you're looking at and drags it to you |
| 5 | Max Elephant | A colossal elephant drops in with a torrent of water and stays to fight |
| 6 | Rabbit Escape | A flood of rabbits draws every enemy's attention while you slip away unseen |
| 8 | Mahoraga | The strongest shikigami. Every kind of damage hurts it less each time, its wheel turns as it adapts, and it even adapts to Infinity |
| 10 | Domain Expansion: Chimera Shadow Garden | The ground becomes a sea of shadow: enemies sink, you and your shikigami move freely, and shikigami are free to summon |
## Disaster Flames (3000 SP)
Jogo's volcanic flames. Using them makes you fire resistant for a while.
| Level | Move | Effect |
|---|---|---|
| 1 | Ember Insects | Burning insects that hunt down enemies and burst |
| 3 | Volcanic Eruption | A pillar of fire bursts from the ground where you look |
| 5 | Flame Torrent | A roaring wave of fire in front of you |
| 8 | Maximum: Meteor | A fireball the size of a house falls from the sky |
| 10 | Domain Expansion: Coffin of the Iron Mountain | A closed domain inside a volcano. Everyone trapped with you burns |
## Blood Manipulation (2000 SP)
Choso's technique. Every move spends some of your own blood (health), and your blood poisons whatever it hits. No Domain Expansion, just like in the story.
| Level | Move | Effect |
|---|---|---|
| 1 | Slicing Exorcism | A spinning disc of blood that slices through a line of enemies |
| 2 | Flowing Red Scale | Strength, Speed and Haste for 45 seconds |
| 3 | Crimson Binding | Bind the enemy you're looking at in ropes of blood |
| 4 | Piercing Blood | Convergence, then a supersonic beam of blood through everything in a 64-block line |
| 6 | Supernova | Blood orbs circle you, then burst into the nearest enemies |
| 8 | Blood Meteorite | A ball of hardened blood hurled like a meteor |
| 10 | Flowing Red Scale: Stack | A far stronger blood boost for 30 seconds |
## Idle Transfiguration (3000 SP)
Mahito's technique: touch a soul to reshape it.
| Level | Move | Effect |
|---|---|---|
| 1 | Soul Touch | Heavy damage that ignores armor and twists the body. From level 5, creatures it kills rise as Transfigured Humans that serve you |
| 3 | Self-Transfiguration | Heal half your health and shed harmful effects |
| 5 | Transfigured Humans | Three transfigured humans fight for you |
| 7 | Polymorphic Soul Isomer | A mass of transfigured flesh that bursts into soul-piercing spikes |
| 8 | Instant Spirit Body of Distorted Killing | Your true form: massive Strength, Resistance, Speed and leaping |
| 10 | Domain Expansion: Self-Embodiment of Perfection | A closed domain full of reaching hands. Every soul inside is transfigured away within seconds |
## Configuration
`config/kumocursed-common.toml` lets you change:
- the skill point cost of each skill, whether innate techniques need Cursed Energy Manipulation, and whether a player can only have one innate technique (off by default),
- overall damage and MP cost multipliers, the Black Flash multiplier, and Infinity's MP drain and skill EXP per second,
- whether techniques break blocks (on by default), the hardest block they can break, and the size of the Hollow Purple: 200% blast,
- each domain's radius, and how long domains last.
Blocks with contents (chests, furnaces and so on) and unbreakable blocks are never destroyed.
## Requirements
- Minecraft **1.20.1**, **Forge 47** or newer
- **KumoDesu: Ascension 0.3.6 or newer** (0.3.x), and its own dependencies
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