LagProfiler

Quick rating

LagProfiler

No reviews yet

This mod introduces a sleek, lightweight HUD overlay designed specifically to help players monitor their local game performance and diagnose client-side lag or stuttering in real-time.

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.0.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

HUD This mod introduces a sleek, lightweight HUD overlay designed specifically to help players monitor their local game performance and diagnose client-side lag or stuttering in real-time.

Instead of relying on the cluttered F3 debug screen, this mod provides a clean UI that tracks exactly what is impacting your PC's performance and causing your game to drop frames.

Key Features: Dynamic Stutter Detection (Status): Automatically monitors the client's processing time. If the local tick/frame time spikes above 50ms (which causes noticeable stuttering or freezing), the status instantly turns red and alerts you with "LAG DETECTED". Otherwise, it displays a green "STABLE" status.

Live Client Metrics: The HUD continuously tracks five crucial data points to help you pinpoint the source of your lag:

FPS: Your current Frames Per Second. Drops here indicate rendering struggles.

Tick Time: The exact duration of the client's processing cycle in milliseconds. High numbers mean your game is freezing or struggling to process data.

Entities: The total number of entities currently rendered around you. Useful for spotting lag caused by mob farms or dropped items.

Chunks/s: The rate at which your client is loading new map chunks. Fast flying or high render distances can cause this to spike and create lag.

RAM Usage: The current amount of memory (in MB) actively being consumed by the game. Perfect for identifying memory leaks or stuttering caused by Java Garbage Collection.

Quick Toggle & Customization: You can easily hide or show the entire UI at any time by pressing F7. If this conflicts with your other controls, the shortcut can be fully rebound to any key of your choice in the game's standard controls/keybinds menu.

Screenshots

Gallery

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Modrinth
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works