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About
Description
一只命名为「老吴」的猫和任意一只猫靠近时,会头对头歪头旋转、体型放大、并随机播放两种 BGM;右键其中一只猫即可打断,两只猫自然走开。支持单人与多人,多人下服务端权威同步、所有玩家看到的效果完全一致。
Fabric前置为mod menu
效果
一只命名为"老吴"的猫和 6 格内任意一只猫触发:
- 两只猫先走到一起、身体面对面锁定,头各自歪头(镜像歪头)+ 弓背哈气姿势 + 体型放大
- 随机循环播放选定的 BGM 之一(16 格内玩家听到)
- 玩家右键任意一只猫打断,两只猫自然走开
- 被打断的这对猫 3 分钟内不再触发
耄耋猫(多方块结构)
除了「老吴猫」,本 mod 还有一套耄耋猫玩法:用任意木系方块(橡木/云杉/桦木/丛林/金合欢/深色橡木/樱桃木/红木/诡异木等均可,混搭也行)搭一个立面结构,附近一只命名为「耄耋」的猫会被召到结构座位上;猫坐下后,玩家 5 格内持续循环播放哈气音效、并转头看向最近的玩家;破坏结构即解除。
效果
- 结构被识别后,服务端在 10 格内找一只命名为「耄耋」的猫,teleport 到锚点楼梯顶并令其坐下(不冻结 AI)。
- 猫坐好后:玩家进入 5 格 范围 → 循环播放哈气音效(
maodie.ogg,16 格内可闻、自然衰减);猫会转头盯最近的玩家。离开范围即停。 - 破坏结构任一部件(尤其锚点楼梯)→ 解除,猫恢复自由站立走开。
- 命名贴图:任意一只猫命名为「耄耋」后,底图换成对应它自身花色的「哈基米」风格贴图(成猫;幼猫保持原版贴图,避免报错)。换皮纯客户端、按名字判定,不依赖结构。
搭建多方块结构
这是一面「猫窝墙」:在地面上沿水平方向铺一个 6 宽(x:05)× 6 高(y:05) 的立面,所有方块都在同一 z 层(厚度 1 格)。任意木系方块均可(木板 / 楼梯 / 活板门 / 台阶),不同木种可以混搭。
立面图(y 从上到下,x 从左到右;原点 [0,0,0] 为最左下角的地基层):
y\x 0 1 2 3 4 5
5 [ ] [ ] [T] [T] [ ] [ ]
4 [ ] [S] [T] [S] [S] [ ]
3 [T] [T] [ ] [S] [ ] [T]
2 [T] [L] [S] [ ] [T] [T]
1 [ ] [S] [T] [S] [S] [ ] ← 锚点楼梯在 x=4,y=1(猫坐其顶上)
0 [ ] [T] [P] [P] [T] [ ]
图例:S=楼梯 stairs T=活板门 trapdoor P=木板 planks L=台阶 slab [ ]=空气(不放)
坐标与状态清单(共 23 个方块,相对原点 [0,0,0]):
| 坐标 (x,y,z) | 方块类型 | 关键状态 |
|---|---|---|
| 1,0,0 | 活板门 | 下半、开 |
| 2,0,0 | 木板 | — |
| 3,0,0 | 木板 | — |
| 4,0,0 | 活板门 | 下半、开 |
| 1,1,0 | 楼梯 | 上半、直 |
| 2,1,0 | 活板门 | 上半、关 |
| 3,1,0 | 楼梯 | 上半、直 |
| 4,1,0 | 楼梯 | 上半、直(锚点 / 猫座位) |
| 0,2,0 | 活板门 | 上半、开 |
| 1,2,0 | 台阶 | 上半 |
| 2,2,0 | 楼梯 | 上半、直 |
| 4,2,0 | 活板门 | 下半、开 |
| 5,2,0 | 活板门 | 上半、开 |
| 0,3,0 | 活板门 | 下半、开 |
| 1,3,0 | 活板门 | 下半、开 |
| 3,3,0 | 楼梯 | 下半、直 |
| 5,3,0 | 活板门 | 上半、开 |
| 1,4,0 | 楼梯 | 下半、直 |
| 2,4,0 | 活板门 | 下半、关 |
| 3,4,0 | 楼梯 | 下半、直 |
| 4,4,0 | 楼梯 | 下半、直 |
| 2,5,0 | 活板门 | 下半、关 |
| 3,5,0 | 活板门 | 下半、关 |
木种不限:上表中「木板/楼梯/活板门/台阶」可用任意木系方块替代(橡木/云杉/桦木/丛林/金合欢/深色橡木/樱桃木等),不同位置可以用不同木种混搭。活板门的
facing(朝向)可以任意摆放,mod 匹配时会自动忽略。
懒人方案:本仓库提供 Litematica 投影文件
docs/耄耋的家.litematic,装 Litematica 模组后直接加载投影即可一键摆好整面结构(投影里[3,2,0]处有一个黑蜡烛,可放可不放,mod 不检查该位置)。
搭建规则与提示
- 锚点楼梯
[4,1,0]:猫 teleport 到其上方一格[4,2,0],坐在楼梯顶(不是落在活板门上)。 - 木种不限:整面结构可以用任意木系方块(橡木/云杉/桦木/丛林/金合欢/深色橡木/樱桃木等),不同位置可以混搭不同木种。mod 只认方块类型(楼梯就是楼梯、活板门就是活板门),不限制具体木种。
- 活板门朝向(facing)可以任意摆——结构匹配时忽略活板门朝向,怎么转都认;但开/关(open)、上半/下半(half)必须与清单一致。
- 楼梯朝向跟随结构旋转:结构可以整体旋转 90°/180°/270° 摆放,mod 会自动识别 4 个朝向;楼梯朝西/朝东等表述不再适用——你按自己喜欢的方向搭,楼梯朝向与结构朝向一致即可(mod 内部随旋转一起比对)。活板门朝向仍任意。
- 需要一只命名为「耄耋」的猫在结构 10 格内;服务端每 20 tick 扫描识别,识别成功即召猫就座。
- 破坏任一部件(尤其锚点楼梯)→ 解除,猫恢复自由。
服务端权威架构:多人模式下服务端必须装此 mod(整活逻辑在服务端),客户端装了才有歪头 / 放大 / 弓背哈气 / 音乐;单人模式自动包含两端。
音频
内置音频
音频文件(laowu2.ogg / qiliang.ogg)未包含在仓库中,请自行放入 src/main/resources/assets/laowu_meme/sounds/。 需 Ogg Vorbis 格式(MC 只支持 ogg),可用 ffmpeg 从 mp3 转换:
ffmpeg -i input.mp3 -c:a libvorbis -q:a 4 -ar 44100 -ac 1 output.ogg
导入音频(运行时热插拔)
在游戏内打开本 mod 的配置界面(触发整活后按 Escape 或 Mod 菜单进入),点击「打开音频文件夹」会打开 config/laowu_meme/sounds/。 把 .ogg 文件放进该文件夹,重新打开配置界面即可看到并启用,触发整活时会随内置音频一起随机播放;无需重启游戏,也无需 F3+T 重载。
- 导入音频必须是
.ogg(Ogg Vorbis)格式——Minecraft 只支持 ogg,放 mp3 / wav 等其他格式不会被播放。 - 如果你手上是 mp3,可用在线网站先转成 ogg,例如 FreeConvert(https://www.freeconvert.com/mp3-to-ogg)或其他同类站点(CloudConvert、OnlineConvert 等),转完把下载到的
.ogg丢进上面的文件夹即可。 - 配置界面里每条音频都可单独启用 / 禁用,禁用状态会记到
config/laowu_meme/enabled.properties,下次进游戏仍生效。
友链
类似mod:catfight-mod Minecraft Fabric 1.20.1 https://github.com/ATLCNND/catfight-mod
致谢
- 猫贴图来自 maocraft 材质包,作者 一A化三哈,B 站主页:https://space.bilibili.com/1756604526 。本 mod 将其全套家猫花色贴图内置为「耄耋」命名猫的专属外观,特此感谢授权使用。
laowu meme
A Minecraft meme mod about cats! When a cat named Laowu (老吴) gets close to any other cat, they lock eyes, bump heads with mirrored head-tilts, arch their backs, grow bigger, and a random BGM starts playing. Right-click either cat to break it up and they walk away naturally. Works in singleplayer and multiplayer — the server is authoritative, so every player sees the exact same thing.
Features
- A cat named "Laowu" + any cat within 6 blocks → they walk together, face each other, mirrored head-tilt + arched-back hissing pose + size boost
- Randomly plays one of the selected BGMs (audible within 16 blocks)
- Right-click either cat to break them up; they walk off naturally
- The broken-up pair won't retrigger for 3 minutes
- Milkcat reskin: name any cat "奶猫" (Milkcat) to swap its texture to a cute yellow cartoon cat (same skin for all coat colors, adults only)
- Shovel flatten: right-click a cat with any shovel to flatten it into a "干" shape (body squashed, legs splayed) — it pops back after 8 seconds; also cancels any active head-bump pairing
Maodie Cat (multi-block structure)
There's a second feature: Maodie Cat (耄耋). Build a wall structure from any wood-type blocks (oak, spruce, birch, jungle, acacia, dark oak, cherry, mangrove, warped, etc. — mixing is fine), and a nearby cat named Maodie will be summoned to sit on its seat. While seated, the cat hisses on loop when a player is within 5 blocks and turns its head to track the nearest player. Breaking the structure releases it.

How it works
- Once the structure is detected, the server finds a cat named Maodie within 10 blocks, teleports it onto the anchor stair top and makes it sit (AI not frozen).
- Seated cat: player within 5 blocks → looping hiss sound (
maodie.ogg, audible within 16 blocks with natural falloff); the cat tracks the nearest player with its head. Stops when you leave the range. - Breaking any part of the structure (especially the anchor stair) → releases the cat; it stands up and walks away.
- Name-based reskin: any cat named Maodie gets a "Hakimi-style" texture matching its own coat color (adult cats only; kittens keep vanilla textures to avoid errors). Purely client-side, name-based, independent of the structure.
Building the structure
This is a "cat house wall": lay a 6-wide (x:0–5) × 6-tall (y:0–5) vertical face on the ground, all blocks on the same z layer (1 block thick). Any wood-type blocks work (planks / stairs / trapdoors / slabs); different wood types can be mixed.
Elevation view (y top-to-bottom, x left-to-right; origin [0,0,0] is the bottom-left ground block):
y\x 0 1 2 3 4 5
5 [ ] [ ] [T] [T] [ ] [ ]
4 [ ] [S] [T] [S] [S] [ ]
3 [T] [T] [ ] [S] [ ] [T]
2 [T] [L] [S] [ ] [T] [T]
1 [ ] [S] [T] [S] [S] [ ] ← anchor stair at x=4,y=1 (cat sits on top)
0 [ ] [T] [P] [P] [T] [ ]
Legend: S=stairs T=trapdoor P=planks L=slab [ ]=air (empty)
Block list (23 blocks total, relative to origin [0,0,0]):
| Coords (x,y,z) | Block | Key state |
|---|---|---|
| 1,0,0 | Trapdoor | bottom half, open |
| 2,0,0 | Planks | — |
| 3,0,0 | Planks | — |
| 4,0,0 | Trapdoor | bottom half, open |
| 1,1,0 | Stairs | top half, straight |
| 2,1,0 | Trapdoor | top half, closed |
| 3,1,0 | Stairs | top half, straight |
| 4,1,0 | Stairs | top half, straight (anchor / cat seat) |
| 0,2,0 | Trapdoor | top half, open |
| 1,2,0 | Slab | top half |
| 2,2,0 | Stairs | top half, straight |
| 4,2,0 | Trapdoor | bottom half, open |
| 5,2,0 | Trapdoor | top half, open |
| 0,3,0 | Trapdoor | bottom half, open |
| 1,3,0 | Trapdoor | bottom half, open |
| 3,3,0 | Stairs | bottom half, straight |
| 5,3,0 | Trapdoor | top half, open |
| 1,4,0 | Stairs | bottom half, straight |
| 2,4,0 | Trapdoor | bottom half, closed |
| 3,4,0 | Stairs | bottom half, straight |
| 4,4,0 | Stairs | bottom half, straight |
| 2,5,0 | Trapdoor | bottom half, closed |
| 3,5,0 | Trapdoor | bottom half, closed |
Any wood type: planks/stairs/trapdoors/slabs can be replaced with any wood variant (oak, spruce, birch, jungle, acacia, dark oak, cherry, etc.), mixed freely across positions. The mod only checks block type (a stair is a stair), not the wood species.
Lazy setup: the repo includes a Litematica schematic
docs/耄耋的家.litematic— load it with the Litematica mod to place the whole structure in one go. (A black candle at[3,2,0]in the schematic is optional; the mod doesn't check it.)
Rules & tips
- Anchor stair
[4,1,0]: the cat teleports to one block above it[4,2,0], sitting on the stair top (not on the trapdoor). - Trapdoor facing is free — the mod ignores trapdoor facing when matching; but open/closed and half must match the list.
- The whole structure can be rotated 90°/180°/270° — the mod auto-detects all 4 orientations; stair facing just needs to be consistent with the structure's rotation (the mod compares rotated). Trapdoor facing still doesn't matter.
- A cat named Maodie must be within 10 blocks of the structure; the server scans every 20 ticks and summons the cat once recognized.
- Breaking any part (especially the anchor stair) → releases the cat.
Server-authoritative architecture
On multiplayer servers, the server must have this mod installed (all logic runs server-side); clients need it too for the head-tilt / size boost / hiss / music rendering. In singleplayer, one copy covers both sides automatically.
Audio
Built-in audio
The audio files (laowu2.ogg / qiliang.ogg) are not bundled in the repo — put them in src/main/resources/assets/laowu_meme/sounds/ if building from source. Must be Ogg Vorbis (MC only supports ogg); convert mp3 with ffmpeg:
ffmpeg -i input.mp3 -c:a libvorbis -q:a 4 -ar 44100 -ac 1 output.ogg
Imported audio (hot-swap at runtime)
Open the mod's config screen in-game (press Escape or via the Mods menu after triggering a meme), click "Open audio folder" to open config/laowu_meme/sounds/. Drop .ogg files in there, reopen the config screen to see and enable them — they'll join the built-in audio pool for random playback. No restart or F3+T needed.
- Imported audio must be
.ogg(Ogg Vorbis) — MC won't play mp3/wav. - Have an mp3? Convert online first ,then drop the
.ogginto the folder. - Each audio entry can be individually enabled/disabled in the config screen; the state persists to
config/laowu_meme/enabled.propertiesacross sessions.
Requirements
- mod menu(fabric)
Credits
- Cat textures from the maocraft resource pack by 一A化三哈 (Bilibili:https://space.bilibili.com/1756604526). His full set of cat coat textures is bundled as the exclusive look for "Maodie"-named cats. Thanks for the permission!
License
MIT
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