zombie+

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zombie+

By Lagpha29Owner

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adds new monster variants to your game, along with new, special items!

Mod Loaders
Minecraft
26.2

About

Description

This mod adds two new variations of the zombie to try and make the world a little more feel more diverse and organic (More is on the way!)

4 new zombie variants

  • Cold Zombie: spawns in cold biomes, inflicts slowness on hit

  • Cold Zombie Horse: has a chance to spawn in cold biomes with a cold zombie on it's back with a spear

  • Jungle Zombie: spawns in jungle and sparse jungle inflicts poison on hit (also dies faster to sunlight so Im not torturing you too much)

  • Cave Zombie: spwans under Y level 0, 2.5 blocks tall, always holds either a stone or an iron pickaxe. those that spawn with a Miner Helmet have a small chance to drop it on death

  • Deep Cave Zombie: has a chance to spawn under Y level -40, full iron armor + pickaxe; extremely strong

  • Swamp Zombie: spawns in swamps, has a poison cloud effect on death

3 new skeleton variants

  • Soul Skeleton: spawns in soul sand valley; has a 20% chance to shoot a powerful soul arrow

  • Sunken: spawns in ocean biomes; shoots arrows that arent affected by water

  • Coral skeleton: spawns in lukewarm ocean biomes and coral reefs; like the sunken it shoots arrows that move freely in water; but each coral variant shoots an arrow that applies a different effect

Zombie items:
  • Cold Rotten Flesh: gives slowness and hunger, extinguishes fire (if the player is burning)- can be brewed into 'potion of freezing'

  • Poison Rotten Flesh: gives poison and hunger, can be brewed into 'potion of venom'

  • Miner's Helmet: gives +1 armor; applying a light source (candle, torch, lantern), makes it emit light in different intensities for different light sources. also craftable from iron and copper

Skeleton items:

Soul Skeleton

  • Decayed Bone: drops from a soul skeleton

  • Soul Bone Meal: craftable from a decayed bone, has a chance to grow nether warts on soul sand in the nether

  • Soul Sand Dust: drops from a soul skeleton > crafts into soul sand/soil. used to activate a soul skeleton skull

  • Soul Skeleton Skull: rare chance to drop from a soul skeleton. placed on the ground and activated with soul sand dust+right click > will emit particles, any fire lit around it will turn blue

  • Soul Fire Charge: craftable from fire charge + soul sand dust > lights a blue fire

Sunken/Coral skeleton

  • You can craft the different versions of the coral arrows for a cheaper trydent alternative
Blades:
  • Venom Blade: trimmable on diamond sword with undead trim and poison rotten flesh. has baseline 25% chance to inflict poison I

  • Glacial Blade: trimmable on diamond sword with undead trim and cold rotten flesh. has baseline 25% chance to inflict slowness I

  • Decay Blade: trimmable on diamond sword with undead trim and a wither skeleton skull. has baseline 25% chance to inflict wither I

Special Items:

-Undead Trim: found in several structures, currently appliable only on swords

-Soul Fire Quiver: craftable from soul skeleton skull + blaze rod + soul sand dust. When held in offhand and shot an arrow from a bow/crossbow, will shoot a "soul arrow" that deals more damage and lights the target on blue fire. Has 32 durability

-Reinforced Miner's Helmet: created by applying an undead trim and a diamond to a regular miner helmet. It has more armor, and just like the regular helmet, you can apply a light source to it for a more efficient light source

2 enchantments:

-Potency: makes the Blades inflict their effects on level II instead of I

-Affliction: each level adds +15% to effects inflicting on hit for the blades Blades; 3 levels