Mod

Leather Overhaul

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Leather Overhaul

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Improves leather armor, adds dyed bundles, and leather recycling.

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Vanilla+
Alchemy & Potions
Custom Armor
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Forge
NeoForge
Minecraft

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About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
leatheroverhaul-forge-1.20.1-1.2.0.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Leather Overhaul

This mod is an attempt at fixing issues with leather as an in-game resource as well as giving the armor unique mechanics to incentivize its usage.

Leather Armor Kits:

reinforced_leather_armor.png

  • Used to reinforce leather armor currently worn by the player. Each kit can reinforce 4 pieces.
  • Reinforced armor gains a second layer of durability shown by a blue bar. This is not affected by Unbreaking or Mending.
  • Armor gains an additional point of protection until the reinforcement wears off.
  • Applying an armor kit in a smithing table increases the bonus durability and slightly repairs the base durability.
  • The amount of extra durability is configurable.

Armor Kit Potion Effects:

potion_armorkit_recipes.gif

  • Potions with a positive effect and duration can be applied to leather armor with armor kits.
  • Potion effects from leather armor are applied every time the armor is damaged.
  • Effect is removed if bonus durability is depleted, or another armor kit is used.

Leather Recycling:

scrap_leather_recipes.gif

  • Leather items can be placed in a crafting table with shears to recycle them for leather.
  • Leather armor above 50% durability gives 2 pieces of leather, 1 otherwise. Saddles and horse armor give 3 pieces.

Bundles:

bundle_recipes.gif

  • Bundles are crafted with leather or rabbit hides. This is configurable to prevent overlap with other mods such as Quark.
  • Bundles can be dyed for easier inventory management.
  • Colors can be removed by using a dyed bundle on a cauldron with water.

Leather Drops:

  • Cows and Mooshrooms are guaranteed to drop 2 pieces of leather in addition to the base 0-2 drops to incentivize early game use.
  • The amount of leather drops is configurable between 0-4.

Compatibility:

  • Mod is compatible with Forge. I can't guarantee it will ever be ported to Fabric, and if so will be done at my own discretion.
  • Not compatible with any mod which overrides leather armor or bundles.

Modpacks:

  • This mod can be included in any Curseforge modpack.

Other mods:

Useful Spyglass

Simple Musket

Enchanted Charms

Leather Overhaul

This mod is an attempt at fixing issues with leather as an in-game resource as well as giving the armor unique mechanics to incentivize its usage.

Leather Armor Kits:

Leather armor & armor kits

  • Used to reinforce leather armor currently worn by the player. Each kit has 4 uses, with 1 consumed for each piece.
  • Reinforced armor gains a second layer of durability represented by a blue bar. This is not affected by Unbreaking or Mending enchantments.
  • Armor gains an additional point of protection until the reinforcement wears off.
  • Applying an armor kit in a smithing table increases the amount of bonus durability and repairs the base durability by a small amount.
  • The amount of extra durability is configurable.

Armor Kit Potion Effects:

Armor kit potion effects

  • Potions with a positive effect and duration can be applied to leather armor with armor kits.
  • Potion effects from leather armor are applied every time the armor is damaged.
  • Effect is removed if bonus durability is depleted, or another armor kit is used.

Leather Recycling:

Leather recycling

  • Leather items can be placed in a crafting table with shears to recycle them for leather. Shears lose 3 durability per use.
  • Leather armor above 50% durability gives 2 pieces of leather, 1 otherwise. Saddles and horse armor give 3 pieces.

Bundles:

Craftable bundles

  • Bundles can be crafted with leather or rabbit hides. This is configurable to prevent overlap with other mods such as Quark.
  • Bundles can be dyed for easier inventory management.
  • Colors can be removed by using a dyed bundle on a cauldron with water.

Leather Drops:

  • Cows and Mooshrooms are guaranteed to drop 2 pieces of leather in addition to the base 0-2 drops to incentivize early game use.
  • The amount of leather drops is configurable between 0-4.

Compatibility:

  • Mod is only compatible with Forge for now. I can't guarantee it will ever be ported to Fabric, and if so will be done at my own discretion.
  • Not compatible with any mod which overrides leather armor or bundles.

Modpacks:

  • This mod can be included in any Modrinth modpack.

Screenshots

Gallery

  • Armor kit potion effects
    Armor kit potion effects Potion effects from leather armor are applied every time the armor is damaged.
  • Leather recycling
    Leather recycling Leather equipment can be recycled with shears.
  • Reinforced Leather Armor & Armor kits
    Reinforced Leather Armor & Armor kits Armor kits can be used to reinforce leather armor, giving it additional durability and increasing its total protection.
  • Craftable bundles
    Craftable bundles Bundles are craftable and can be dyed similarly to leather armor.
  • Craftable Bundles
    Craftable Bundles Bundles are craftable and can be dyed similarly to leather armor.
  • Leather recycling
    Leather recycling Leather equipment can be recycled with shears.
  • Reinforced Leather Armor & Armor kits
    Reinforced Leather Armor & Armor kits Armor kits can be used to reinforce leather armor, giving it additional durability and increasing its total protection.
  • Armor kit potion effects
    Armor kit potion effects Potion effects from leather armor are applied every time the armor is damaged.

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~30,000
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~26,000
Modrinth
~4,000
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Modrinth
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