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leftrightautoclick
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Hold to auto-click. Auto-repeat for both mouse buttons with configurable speed (1-20 CPS), independent hold thresholds and Creative mode fast clicking. Smart detection skips bows, shields and food. Client-side only: no packets, no server changes.
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Description
LeftRightAutoClick
Short description (project summary field, 256 character limit — this one is 246):
Alternatives if you prefer a different angle (all within 256):
|
Version |
Characters |
|
Hold to auto-click. Turns a held left or right mouse button into a steady stream of clicks, with adjustable speed (1-20 CPS), separate hold thresholds, and a Creative mode fast click option. Client-side only, no packets, settings apply instantly. |
246 |
|
Auto-click for both mouse buttons. Hold left to keep attacking, hold right to keep using and placing. Adjustable speed 1-20 CPS, separate left/right hold thresholds, Creative mode fast click. Client-side, no packets, no restart needed. |
235 |
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Hold to auto-click. Configurable auto-repeat for the left and right mouse buttons: adjustable speed, separate hold thresholds, Creative mode fast click. Client-side only, no packets, no restart. |
194 |
What it does
A tiny client-side Fabric mod for Minecraft Java 26.2. Hold the left button to keep attacking, hold the right button to keep using / placing / interacting — at a speed you choose. Every option is configurable in-game and takes effect immediately, no restart required.
The mod never touches game state and never sends custom packets. It only feeds extra key press events into the vanilla input pipeline, exactly like a very fast physical mouse press would.
Features
- Auto attack — hold left click to keep swinging, respecting the weapon's attack cooldown.
- Auto use — hold right click to keep placing, planting, interacting or using items.
- Independent left / right toggles and independent hold thresholds for each button.
- Adjustable click speed (CPS) for both buttons, 1–20 per second.
- Creative mode fast left click — in Creative, hold left to click up to 20 times per second without waiting for the attack cooldown. Can be turned off.
- Smart item classification — bows, shields, food and other charge-or-hold items are never spammed; seeds and other placeable items always are.
- Offhand friendly — holding a shield in your offhand does not stop your main hand from auto-clicking.
- Everything is optional — every feature has its own switch.
Requirements
|
Dependency |
Version |
Required |
|
Minecraft |
26.2 |
Yes |
|
Fabric Loader |
0.19.5 or newer |
Yes |
|
Fabric API |
0.161.0+26.2 |
Yes |
|
Mod Menu |
20.0.3 |
Optional — adds a settings entry |
|
Cloth Config API |
26.2.155 |
Optional — provides the settings screen |
This is a client-side only mod (environment: client). It is ignored on a dedicated server, so the server does not need it.
Without Mod Menu, you can still open the settings: bind "Open LeftRightAutoClick settings" under Options → Controls → Misc. (The settings screen itself needs Cloth Config API.)
Settings
Open via Mod Menu → LeftRightAutoClick → config button.
|
Setting |
Default |
Notes |
|
Left click auto-repeat |
On |
Off = left button is handled entirely by vanilla |
|
Right click auto-repeat |
On |
Completely independent from the left button |
|
Left hold threshold (ms) |
200 |
Slider 100–1000. Only affects the left button |
|
Right hold threshold (ms) |
200 |
Slider 100–1000. Only affects the right button |
|
Wait for full weapon charge before attacking |
On |
Left button only. Off = swing even when the cooldown is not full (lower damage) |
|
Right click speed (clicks/sec) |
20 |
Slider 1–20. 20 = once per game tick (the game's own cap) |
|
Creative mode fast left click |
On |
Creative mode only; survival is unaffected |
|
Creative mode left click speed (clicks/sec) |
20 |
Slider 1–20, used by the option above |
A "Restore defaults" button sits in the bottom row between Cancel and Done.
All settings are saved to config/leftrightautoclick.json (delete the file to reset) and apply the moment you change them.
How it behaves
Left button
|
Situation |
Main hand |
Creative fast click |
Result |
|
Creative |
Not a pure weapon (axe, pickaxe, empty hand, blocks…) |
On |
Clicks at the configured rate, cooldown ignored |
|
Creative |
Not a pure weapon |
Off |
Waits for the attack cooldown, like normal |
|
Creative |
Pure weapon (sword, spear, mace, trident) |
Any |
Waits for the attack cooldown |
|
Survival / Adventure |
Any |
Any |
Waits for the attack cooldown; empty hand works too |
- Looking at a block is never interfered with — vanilla mining keeps working as usual.
- Looking at an entity with a weapon or an empty hand is what triggers auto-attacking.
- Pure weapons are weapons with no tool effect: sword, spear, mace, trident. An axe is not a pure weapon because it also works as a tool, so it does fast-click in Creative.
Right button
- Not touched (charge / hold items): bow, crossbow, trident, shield, spyglass, food, potions, milk bucket, honey bottle, ominous bottle, brush, carrot on a stick, warped fungus on a stick.
- Not touched (one-shot items): fishing rod, totem of undying, filled map, book and quill, written book.
- Auto-clicked: everything else — placing blocks, flint and steel, shears, buckets, buttons / levers / doors / trapdoors, redstone components, beds, bells, campfires, composters, containers, throwables, planting crops and seeds, and empty-hand interaction.
Item classification is based on the item's use animation and item tags first, so items added by other mods are handled sensibly too.
Two hands
The mod only looks at the hand vanilla would actually use: main hand if it is not empty, otherwise the offhand.
|
Main hand |
Offhand |
Result |
|
Sword / block / seeds / any repeatable item |
Shield |
Auto-clicks normally, the shield does not get in the way |
|
Any repeatable item |
Torch or other usable item |
Auto-clicks normally |
|
Bow (conflict) |
Anything |
Not touched, vanilla charging |
|
Empty hand |
Shield |
Not touched, vanilla blocking |
|
Empty hand |
Torch or other repeatable item |
Auto-clicks normally |
Good to know
- Server friendly, but check the rules. The mod stays on your client and adds no packets, but any auto-clicker can still trip anti-cheat systems. Follow the rules of the server you play on.
- Requires Java 25 (Minecraft 26.2 requirement) if you build from source.
- License: MIT · Author: HAPPYCYQ
Install
Drop the jar into your client mods folder together with Fabric Loader and Fabric API (plus Mod Menu and Cloth Config API for the in-game settings screen). Remove older versions of this mod before installing a new one — two copies of the same mod will conflict.
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