Legend Sword
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A mod in which there are many different powerful swords capable of killing all your enemies!
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Includes magical spells, wands, and other casting tools.
Includes a structured narrative with plot progression and story-driven gameplay elements.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Introduces new weapons, which may add unique mechanics or abilities.
Inspired by or including content related to the game Terraria.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Mod, adds a large variety of swords that have a unique feature and spell.
Careful: Mod is quite complicated, both in gameplay and in understanding. Advise to familiarize yourself with the official directory: (Not ready).
If you have any suggestions or improvements, please write, I will listen to everyone in discord server!
Trailer:
Trailer 1.6.3 Update:
Trailer 1.6.4 Non-Story Update:
Also on the mod was made a wonderful review! I advise you to see it:
Quality of Life Update & Halloween Update showcase:
Legends & Lightest Power Update Showcase:
Bugs & Glithes Update Showcase:
Questions that may be:
1) Will there be a mod for the new 1.17+ versions?
- Yeah, but when I get my new equipment.
2) Will there be even bigger updates and will you throw the mod after a certain update)
- Of course there will be big updates, but not so many. I plan to throw the mod for a long time after 1.7.0, maybe I'll come back in the future.
3) What inspired you when you made the mod?
- For the most part, I was inspired by the game Terraria as well as the mod for it Calamity. In my mod, you can see Easter eggs for these masterpieces :)
The enchantment system came to me by chance when I just wanted to fix a bug.
(Initially, the swords had properties by pressing RBM(RightButtonMouse), but there was a bug that I could not fix and found such a solution)
4) Will you stop only on this mod, or will you do the rest of the mod related to it)
- There will be other mods, but they will not be related to Legend Sword in any way. It can only be an Easter egg and nothing more.
5) How do you draw such textures?
-Well, I draw them as I see them, but seriously, I am inspired by many games, including terraria, and there are many palettes with which I draw.
And I also want to say a huge thank you to the Cuboids texturepack for such gorgeous textures and their palettes, because thanks to this texturepack you see them as they are!
And I draw through Pixel Studio!
6) Why do you want to add a story to the mod?
-Well, I like it when the mod is not empty, but inspired by a story of some kind.
No, it will not be a mod tied to the story, you will have the opportunity to choose whether to play with the plot or without it.
And the story itself is mostly excerpts from the book, full of riddles, so do not expect a big plot... maybe...
7) Why are versions released so rarely?
- Versions rarely come out of life’s problems or because I simply have no motivation to do anything. I’m sorry :( (Glower mod is canceled. I’m not developing it anymore. Maybe in the future there will be something like it.)
8) Why won’t there be beta tests anymore?
- There are 2 reasons: 1) In the releases everything will be ready and there will be less chance that something will be coordinated. 2) It will also be easier for some reviewers to review a release once a month than to shoot 5 videos per version, especially now that the beta versions are too long delayed.
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