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Legendary No More
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A Legendary Monsters add-on that makes boss anti-cheese mechanics configurable while improving combat behavior, fairness, and player counterplay.
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Must be installed on both the client and the server.
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Legendary No More
Legendary No More is a NeoForge 1.21.1 addon for Legendary Monsters 2.2.2 that makes many hard-coded boss protections configurable and improves several combat mechanics.
Main Features
- Per-boss switches for mechanics such as:
- Projectile immunity
- Damage caps
- Effect immunity
- Out-of-combat healing
- Improved shield interactions for boss attacks, lasers, bombs, and status effects
- Reworked combat behavior for Cloud Golem, The Obliterator, Lava Eater, Dune Sentinel, Ancient Guardian, Endersent, Withered Abomination, and more
- Improved attack hitboxes, targeting, pathfinding, and movement logic
- Reworked Soul Fracture:
- No longer reduces maximum health
- Reduces healing by 20% per level
- Level V+ prevents vanilla Totems of Undying from activating
It’s worth noting that the Lava Eater’s raids won’t attack units it normally can’t reach with its pathing anymore. I think this will make everyone happy.
Most original boss protection mechanics are disabled by default, allowing you to selectively restore only the restrictions you want.
Configuration is available through:
Mods > Legendary No More > Config
or:
config/legendarynomore-common.toml
Requirements
- Legendary Monsters 2.2.2
Compatibility with other Legendary Monsters versions is not guaranteed.
License
All Rights Reserved.
Third-party materials retain their respective licenses.
Legendary No More
Legendary No More is a NeoForge 1.21.1 addon for Legendary Monsters 2.2.2 that makes many hard-coded boss protections configurable and improves several combat mechanics.
Main Features
- Per-boss switches for mechanics such as:
- Projectile immunity
- Damage caps
- Effect immunity
- Out-of-combat healing
- Knockback immunity
- Improved shield interactions for boss attacks, lasers, bombs, and status effects
- Reworked combat behavior for Cloud Golem, The Obliterator, Lava Eater, Dune Sentinel, Ancient Guardian, Endersent, Withered Abomination, and more
- Improved attack hitboxes, targeting, pathfinding, and movement logic
- Configurable Dune Sentinel projectile immunity, knockback immunity, bomb terrain damage, and camera shake
- Reworked Soul Fracture:
- No longer reduces maximum health
- Reduces healing by 20% per level
- Level V+ prevents vanilla Totems of Undying from activating
Most original boss protection mechanics are disabled by default, allowing you to selectively restore only the restrictions you want.
Configuration is available through:
Mods > Legendary No More > Config
or:
config/legendarynomore-common.toml
Requirements
- Legendary Monsters 2.2.2
Compatibility with other Legendary Monsters versions is not guaranteed.
License
All Rights Reserved.
Third-party materials retain their respective licenses.
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