Less Annoying Phantoms
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Makes Phantoms less annoying with unique changes
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Phantoms are a very cool idea for a mob. However, their coolness is often overwritten by how annoying they are, and their uncapitalized potential.
Changes
- Phantoms deal no Knockback
- For me this was the most annoying thing about them so I made sure to tweak this
- Note: Phantoms can still kind of push the player, but their hits do no knockback
- Phantoms vanish when they are hit or when they hit you
- Phantoms deal more damage (Because they disapear when hit)
- Phantoms give the player weakness when they hit
I tried to keep the phantoms balanced while making them easier to deal with and less annoying, and more like the hallucinatory creatures they are meant to be.
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