Leveled difficulty
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Add a new leveling system to minecraft
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Adds or enhances hostile creatures and enemies.
A project that is no longer receiving updates.
Includes systems for trading and managing economies.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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[Abandonned]
As asked by some people , the source code is now available.
The mod add levels to all mobs , players, tools , swords and bows in minecraft. (max lvl: 100 , by default )
- All mobs have their health and strenght increased , based on their own level.
- The mobs will spawn with a level based on the average levels from nears players (at about 95% of the time, by default).
- When the player crafts a tool , a sword , a bow or an armor, the level of the item will be assigned randomly, based on the current player level.
- A player can't use an item with more level than him.
- The tools, swords and bows can be upgraded with an "upgrade stone" in an anvil, to deal more damages to a specific mob (max 3 upgrades per item, max 1 upgrade for the same mob).
- The "upgrade stone" can be rarely dropped by the corresponding mob.
- The armors can also be upgraded with an "upgrade stone" , to have a resistance to a specific mob.
- The emerald in villagers' trading are replaced by coins , and the costs are increased.
- The coins can be dropped by the mobs (coins count based on mob level).
- The player gets 1 permanant looting level and 1 permanant fortune level each 25 levels.
- The animals are level 15 maximum by default (15% of the global maximum level).
In the config file , you can :
- Modify the random level system.
- Change the global maximum level (100 by default).
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