liedge's Neon Lights
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A mod that adds neon lights in the 16 vanilla colors.
Themed around advanced technology, futuristic settings, and often alien worlds or advanced machinery.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Improves the visual aspects of the game with better textures, models, etc.
Includes aesthetic items like decoration, clothing, and visual effects.
Adds decorative items and furniture for more detailed building.
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Description

Neon Lights is a backport of my other mod LTX Industries's glow blocks feature. Spice up any sci-fi build with these stylish lights!
Features
- No ambient occlusion on block models, these are full bright in world.
- No redstone, block behavior, or block entity data. Safe to use and designed for use in massive quantities.
Standard Lights
The first 16 lights are made from the standard dye colors and closely match that dye's concrete color.
LTX Industries lights
Extra lights in colors from the LTX Industries palette are available. You make these in the Stonecutter from the standard 16 lights. Left to right on the screenshot:
- Signature LTX Green (made from Lime Neon Light)
- Electric Chartreuse (made form Lime Neon Light)
- Energy Blue (made from Light Blue Neon Light)
- Neuro Blue (made from Blue Neon Light)
- Acid Green (made from Green Neon Light)
License
Source code is licensed MIT, textures are All Rights Reserved. Visit the repository for more information.
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