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Life Steal by Asafusa553
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Inspired by the Life Steal series, this datapack adds a high-stake survival mechanic to multiplayer. When you kill another player, you permanently steal one of their hearts to increase your own health. If you are killed, you lose a heart.
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Life Steal Datapack by Asafusa553
Inspired by the popular LifeSteal SMP YouTube series, this datapack transforms your multiplayer server into a high-stakes survival experience.
Every fight matters:
Kill a player → gain an extra heart Die → lose a heart
Run out of hearts completely, and you’re out for good permanently locked in spectator mode.
To take one of your hearts and give it to another person, you can perform /trigger take-heart.
You can also craft hearts to recover and stay in the game(you can change/remove it in Life Steal by Asafusa553\data\pack\recipe\heart.json):

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