Lifesteal SP

Quick rating

Lifesteal SP

No reviews yet

This project adds Singleplayer Mechanics to simulate the Lifesteal SMP feel.

Food & Culinary
Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
Mozilla Public License 2.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Lifesteal SP

A singleplayer take on the Lifesteal SMP format. Every death costs you a heart. Gain them back by crafting the Enchanted Totem. Run out of hearts and it's over.


How it works

Losing hearts

Every time you die, your maximum health is permanently reduced by one heart. You start with 10 hearts and the floor is zero.

Game over

When your last heart is gone, the world locks. You'll see a game over screen and the world won't be continuable. It's still accessible from the main menu so you can look back at your journey, but you can't play on.

Gaining hearts back

Craft an Enchanted Totem and right-click it to gain one heart permanently. Hearts are capped at 10 by default (configurable). Crafting one isn't easy:

Ingredient Amount
Enchanted Golden Apple 8
Totem of Undying 1

That's 8 notch apples!


Configuration

On first launch a lifesteal_sp.json config file is generated in your config folder. Available options:

{
  "max_hearts": 10
}

max_hearts controls the cap on how many hearts you can hold. Default is 10. Set it higher if you want to stack multiple Enchanted Totems beyond the vanilla maximum.


Compatibility

  • ✅ Server-side only — no client mod required
  • ✅ Fabric, Minecraft 26.1.2

FAQ

Is this actual hardcore? No. The world doesn't delete and you respawn normally until your hearts hit zero. It's a middle ground between normal and hardcore — mistakes have lasting consequences without a single bad death ending everything.

Can I recover from 1 heart? Yes, but you'll need to survive long enough to hunt 8 notch apples, which is its own challenge at 1 heart.

What happens to hearts above the max if I lower the config? Your current health won't be reduced retroactively — the cap only applies to gaining new hearts via the Enchanted Totem.


Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works