LifestealSMP
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This Lifesteal mod is identical to the Lifesteal SMP.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces new enchantments and/or changes the vanilla enchantment system.
Focuses on or is balanced for player versus player combat and competition.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Features small, self-contained games within Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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About
Description
This Lifesteal mod is identical by the Lifesteal SMP. In this mod, if you kill a player, you steal one of their hearts, and if you die, you lose one. Just like the Lifesteal SMP, if you lose all of your hearts, you can get revived.
NOTE: [Make sure to first configure the recipes /lifesteal recipe,/lifesteal settings and /lifesteal enchantment_cap. As they are not configured by default.]
Supports
- 26.1.2 FABRIC
Features
- When a player kills another player, they steal one heart from the other player.
- Players lose a heart every time they die.
- If a player loses all their hearts, they are banned or put spectator mode (configurable).
- Players can use a revive beacon to revive other players.
- Ability to cap any enchantment to any level (e.g: protection to 3, sharpness to 4, etc)
- No dragon egg in enderchest (configurable).
- Totem of undying is disabled (configurable)
- Enderpearl is disabled (configurable).
- End crystals deal no damage to the player nor the environment (configurable).
- Respawn anchors works in the nether but not in the overworld and the end dimensions (configurable).
- Ability to limit maces on the server (configurable).
- Players can withdraw hearts using the
/lifesteal withdraw [number]command. - Operators/admins can use
/lifesteal itemcommand to get heart and revive items. - Config accessible via
/lifesteal settings - Players can use
/lifesteal recipeto view/edit the recipes of heart and the revive beacon.
Next update:
- A way to disable specific items (e.g: netherite items).
- Riptide trident cooldown.
Commands
| Command | Description |
|---|---|
/lifesteal enchantment_cap |
Opens a GUI to configure enchantment caps (e.g., Protection IV, Sharpness IV, and more). |
/lifesteal withdraw [number] |
Withdraws the specified number of hearts from your total hearts. |
/lifesteal recipe |
Opens a GUI to edit or view Heart and Revive Beacon recipes. |
/lifesteal give |
Adds the specified number of hearts to a player's health bar (operator only). |
/lifesteal take |
Removes the specified number of hearts from a player's health bar (operator only). |
/lifesteal item heart/revive_beacon |
Gives a Heart or Revive Beacon item to the player (operator only). |
/lifesteal revive |
Revive |

Config
You can edit the config by using /lifesteal settings.
How is it saved?
- Config is saved inside every world, which ensures that each world/server has their unique config. You can manually edit the config as well, it is located in the world folder of a minecraft server/singleplayer world.
What is configurable?
- Almost everything in this mod is configurable, ability to set maximum hearts, if a player is above X hearts, they can't craft hearts, limiting mace crafting on the server,and much more.
This Lifesteal mod is identical by the Lifesteal SMP. In this mod, if you kill a player, you steal one of their hearts, and if you die, you lose one. Just like the Lifesteal SMP, if you lose all of your hearts, you can get revived.
NOTE: [Make sure to first configure the recipes /lifesteal recipe,/lifesteal settings and /lifesteal enchantment_cap. As they are not configured by default.]
Supports
- 26.1.2 FABRIC
Features
- When a player kills another player, they steal one heart from the other player.
- Players lose a heart every time they die.
- If a player loses all their hearts, they are banned or put spectator mode (configurable).
- Players can use a revive beacon to revive other players.
- Ability to cap any enchantment to any level (e.g: protection to 3, sharpness to 4, etc)
- No dragon egg in enderchest (configurable).
- Totem of undying is disabled (configurable)
- Enderpearl is disabled (configurable).
- End crystals deal no damage to the player nor the environment (configurable).
- Respawn anchors works in the nether but not in the overworld and the end dimensions (configurable).
- Ability to limit maces on the server (configurable).
- Players can withdraw hearts using the
/lifesteal withdraw [number]command. - Operators/admins can use
/lifesteal itemcommand to get heart and revive items. - Config accessible via
/lifesteal settings - Players can use
/lifesteal recipeto view/edit the recipes of heart and the revive beacon.
Next update:
- A way to disable specific items (e.g: netherite items).
- Riptide trident cooldown.
Commands
| Command | Description |
|---|---|
/lifesteal enchantment_cap |
Opens a GUI to configure enchantment caps (e.g., Protection IV, Sharpness IV, and more). |
/lifesteal withdraw [number] |
Withdraws the specified number of hearts from your total hearts. |
/lifesteal recipe |
Opens a GUI to edit or view Heart and Revive Beacon recipes. |
/lifesteal give |
Adds the specified number of hearts to a player's health bar (operator only). |
/lifesteal take |
Removes the specified number of hearts from a player's health bar (operator only). |
/lifesteal item heart/revive_beacon |
Gives a Heart or Revive Beacon item to the player (operator only). |
/lifesteal revive |
Revive |

Config
You can edit the config by using /lifesteal settings.
How is it saved?
- Config is saved inside every world, which ensures that each world/server has their unique config. You can manually edit the config as well, it is located in the world folder of a minecraft server/singleplayer world.
What is configurable?
- Almost everything in this mod is configurable, ability to set maximum hearts, if a player is above X hearts, they can't craft hearts, limiting mace crafting on the server,and much more.
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