Limenside.jar

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Limenside.jar

By pr0nk

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Have you ever wondered where people disappeared to?

Mod Loaders
Minecraft

About

Description


Description:

This mod adds a chance to get into the dimensions of Limenside. The mod has 7 dimensions and 6 entities. If you go through all the dimensions, you get into the real world. There are also alternative ways out. This mod is made in the ARG genre, so I advise you to use the Golden Days texture pack with the mod.


Information:

  • There are 6 entities in mod
  • There are 7 dimensions in mod
  • You can set up the chance of getting into Limeside using the /FallChance
  • The basic value of the command /FallChance 0.5
  • I recommend playing with a resource pack Golden Days

Entities:

Fear:

Danger: Low.

Spawns: All levels in the fog.

Description: The entity spawns in the fog, and if you get closer, it disappears. It's not a threat, but it can scare you.

Appearance: No information.

Loneless:

Danger: High.

Spawns: Field.

Description: The entity spawns not far from the target, and slowly approaches, killing with a single blow. it is very hard to see, But you can hear his footsteps.

Appearance: Invisible.

Librarian:

Danger: Medium.

Spawns: Library.

Description: The entity appears next to the target at night, can open doors.

Appearance: He doesn't have a face.

Quiet:

Danger: Medium.

Spawns: Prison.

Description: The entity appears next to the target.

Appearance: He doesn't have a ████.

Corrupted:

Danger: High.

Spawns: House.

Description: The entity appears next to the target, can open doors.

Appearance: Dark Steve skin.

Mossy:

Danger: Medium.

Spawns: Catacombs.

Description: The entity appears from afar and runs towards the target.

Appearance: Steve with severe facial injuries skin.

Keeper:

Danger: ██████.

Spawns: ████████.

Description: It breaks the screen and the sound. Always knows where you are.

Appearance: Black with ██████ ███ █████ ████.


Dimensions:

Matrix:

 

Field:

 

Cursed Library:

 

Hell Prison:

 

House:

 

Garden:

 

Catacombs:

*The MC_VHS shader was used for the screenshots.


Update Info:

Guys, the update is mostly ready, you just need to fix a couple of bugs, then pull yourself together and publish it, honestly, the update is really cool.

 

Team:

pr0NK: Entities, bugfixes

MrOver67: Dimensions

Danila_PodPivas: Help in coding

TOBAPiSH: Testing

Mavkys: Story

A_Faktor_777: Testing

Сredits:

the_garden.jar: Inspiration for the "Garden" level