Little Logistics (Quilt Edition)

Quick rating

Little Logistics (Quilt Edition)

No reviews yet

Water transport mod, automated boats! Now quilt-flavored!

Tech
Energy & Resource Systems
Automation & Processing
Player Transport
Mod Loaders
Quilt
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
littlelogistics-fabric-0.1.0-beta.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

logo

Little Logistics: Quilt Edition

Water (and soon Rails) transport mod for Quilted Minecraft! This is the official, beta-ish port of the Little Logistics mod.

This port ist still work in progress As of now, only tugs and barges have been implemented, without chunk loading abilities.
You are welcome to report any bugs on the GitHub repository.

Discord guild

About Little Logistics

Vessels

Picture of little logistics' vessels

Vessels are what it all began with. It's Little Logistics core feature. There are two types of vessels: tugs and barges. Barges can do lots of useful things, be it transportation of your beloved items or gathering food on the seas. On the other hand, tugs will carry barges on their way. If either gets stuck, you can use a fishing rod to free them.

Known bugs and or problems

Small ships

As with the forge version, you may run into problems here. Ships may flee from your vessels. To avoid this keep your Small Ships boats few chunks away or disable WaterMobFlee in Small Ships config.
We have already determined a solution to this problem. However it has a considerably low-priority for now.

Installation

As with all other mods, it's a drag-and-drop process.
Note that you need quilt, fabric won't work!

Dependencies (that you need to install)

  • Architectury API

Dependencies (bundled with beta jar)

  • Cardinal Components: Base, Block, Entity
  • ForgeConfigAPI port
  • Porting lib

Recommended

  • Tech Reborn Energy API (for electric tugs and trains)

Nice-to-have

  • WTHIT (offers integration)

FAQ

Forge version

...... Link, open your eyes

Fabric port

Depending on the demand I (luaxlab) may do a unquiltification. However, expect this to have very low priority.

Backporting

Generally speaking, backporting on quilt/fabric is easier than it is on forge. However, we don't expect people to still play on older version with fabric/quilt, so a back port wouldn't be of great use.

logo

Little Logistics: Quilt Edition

Water (and soon Rails) transport mod for Quilted Minecraft! This is the official, beta-ish port of the Little Logistics mod.

This port is still work in progress As of now, only tugs and barges have been implemented, without chunk loading abilities.
You are welcome to report any bugs on the GitHub repository.

Discord guild

About Little Logistics

Vessels

Picture of little logistics' vessels

Vessels are what it all began with. It's Little Logistics core feature. There are two types of vessels: tugs and barges. Barges can do lots of useful things, be it transportation of your beloved items or gathering food on the seas. On the other hand, tugs will carry barges on their way. If either gets stuck, you can use a fishing rod to free them.

Known bugs and or problems

Small ships

As with the forge version, you may run into problems here. Ships may flee from your vessels. To avoid this keep your Small Ships boats few chunks away or disable WaterMobFlee in Small Ships config.
We have already determined a solution to this problem. However it has a considerably low-priority for now.

Installation

As with all other mods, it's a drag-and-drop process.
Note that you need quilt, fabric won't work!

Dependencies (that you need to install)

  • Architectury API

Dependencies (bundled with beta jar)

  • Cardinal Components: Base, Block, Entity
  • ForgeConfigAPI port
  • Porting lib

Recommended as well (bundled with beta jar)

  • Tech Reborn Energy API (for electric tugs and trains)

Nice-to-have

  • WTHIT (offers integration)

FAQ

Forge version

...... Link, open your eyes

Fabric port

Depending on the demand I (luaxlab) may do a unquiltification. However, expect this to have very low priority.

Backporting

Generally speaking, backporting on quilt/fabric is easier than it is on forge. However, we don't expect people to still play on older version with fabric/quilt, so a back port wouldn't be of great use.

Screenshots

Gallery

  • Electric tug fishing
    Electric tug fishing

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works