Loadstone - Chunk Loader

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Loadstone - Chunk Loader

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Turn vanilla Lodestones into reliable, persistent, tiered chunk loaders.

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Minecraft
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Type
Mod
License
IlyRac License
Latest Version
Loadstone 3.0
Authors
CurseForge
Modrinth

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Support Me CurseForge Modrinth GitHub


🧭 Loadstone – Chunk Loader (v3.0)

Tired of automation, machinery, or redstone contraptions stopping when you walk away?

Loadstone turns vanilla Lodestones into simple, reliable chunk loaders. By activating a Lodestone with a specific material, the targeted chunks remain continuously active so everything in range keeps running.

Interact


✨ Features

  • Tiered Chunk Loading: Switch tiers anytime by using different materials.
    • ⚒️ Iron → 1×1 chunk
    • 💎 Diamond → 3×3 chunks
    • 🔥 Netherite → 5×5 chunks
  • Persistent Loader State: Loaders are saved securely to disk and manage chunk ticketing flawlessly across server restarts.
  • Smart Material System: Items are consumed on activation and safely returned on deactivation or tier swap.
  • Redstone Integration: Active loaders can be read by Comparators, making it easy to wire them into Redstone systems.
  • Visual Feedback: Unique particle effects and color tints per tier.
  • Real-Time HUD: Compact, configurable overlay showing loader status, tier, and chunk coverage.
  • Operator Commands: Powerful server administration tools to manage, audit, and force-toggle loaders instantly via commands.

🎮 How to Use & Commands

Survival Activation

  1. Place a Lodestone anywhere in your world.
  2. Hold the material for the tier:
    • ⚒️ Iron Ingot → 1×1
    • 💎 Diamond → 3×3
    • 🔥 Netherite Ingot → 5×5
  3. Right-click the Lodestone to activate.

Deactivation / Change Tier

  • Right-click an active Lodestone with an empty hand to deactivate — the activation item is safely dropped.
  • Right-click with a different valid material to change tier seamlessly (the old material is returned).

Redstone Output

  • Placing a Redstone Comparator facing away from a Lodestone will output a signal strength based on its running status and tier.

Admin / Operator Commands (Cheats On)

Server admins can manage active loaders globally using the following commands:

  • /loadstone list — View all active chunks globally with click-to-teleport shortcuts.
  • /loadstone activate <x y z> <tier> — Remotely activate or upgrade/downgrade a vanilla Lodestone block.
  • /loadstone deactivate <x y z> — Turn off a specific loader remotely.
  • /loadstone deactivate all — Clear every active loader ticket on the server instantly.

🖼️ Gallery

Hud Tiers Tint Redstone ConfigScreen Commands


📌 Notes

  • ⚠️ Performance: Loaders keep areas continuously active as long as the world is running. Use them responsibly to avoid performance lag.
  • ⚠️ Loading Behavior: Loaders force chunks to stay active at the "entity processing" level. This keeps standard mechanics like automation, redstone, and entity processing running continuously. However, any gameplay mechanics that inherently require player proximity to function will not trigger.
  • ⚠️ External Chunks: Lodestones only manage chunks they are explicitly attached to. Chunks already loaded by external means (vanilla /forceload, server utilities) are not automatically owned. Activating a Lodestone inside those chunks overrides and attaches them to the Loadstone tracking map.
  • ⚠️ Resource Packs: Using a custom resource pack that modifies the vanilla Lodestone model may override or break the tier-based block tinting feature.
  • ⚠️ Legacy Warning: The old v1.0 release is highly unstable and can cause serious issues, including performance lag and "ghost-loaded" chunks. It is strongly recommended to avoid using it. If you have previously used v1.0 in your worlds, refreshing your loaded chunks is recommended.

Support Me CurseForge Modrinth GitHub


🧭 Loadstone – Chunk Loader (v3.0)

Tired of automation, machinery, or redstone contraptions stopping when you walk away?

Loadstone turns vanilla Lodestones into simple, reliable chunk loaders. By activating a Lodestone with a specific material, the targeted chunks remain continuously active so everything in range keeps running

Interact
✨ Features
  • Tiered Chunk Loading: Switch tiers anytime by using different materials.
    • ⚒️ Iron → 1×1 chunk
    • 💎 Diamond → 3×3 chunks
    • 🔥 Netherite → 5×5 chunks
    • Persistent Loader State: Loaders are saved securely to disk and manage chunk ticketing flawlessly across server restarts.
    • Smart Material System: Items are consumed on activation and safely returned on deactivation or tier swap.
    • Redstone Integration: Active loaders can be read by Comparators, making it easy to wire them into Redstone systems.
    • Visual Feedback: Unique particle effects and color tints per tier.
    • Real-Time HUD: Compact, configurable overlay showing loader status, tier, and chunk coverage.
    • Operator Commands: Powerful server administration tools to manage, audit, and force-toggle loaders instantly via commands.
🎮 How to Use & Commands

Survival Activation

  1. Place a Lodestone anywhere in your world.
  2. Hold the material for the tier:
    • ⚒️ Iron Ingot → 1×1
    • 💎 Diamond → 3×3
    • 🔥 Netherite Ingot → 5×5
  • Right-click the Lodestone to activate.

Deactivation / Change Tier

  • Right-click an active Lodestone with an empty hand to deactivate — the activation item is safely dropped.
  • Right-click with a different valid material to change tier seamlessly (the old material is returned).

Redstone Output

  • Placing a Redstone Comparator facing away from a Lodestone will output a signal strength based on its running status and tier.

Admin / Operator Commands (Cheats On)

Server admins can manage active loaders globally using the following commands:

  • /loadstone list — View all active chunks globally with click-to-teleport shortcuts.
  • /loadstone activate <x y z> <tier> — Remotely activate or upgrade/downgrade a vanilla Lodestone block.
  • /loadstone deactivate <x y z> — Turn off a specific loader remotely.
  • /loadstone deactivate all — Clear every active loader ticket on the server instantly.
🖼️ Gallery Hud Tiers Tint Redstone ConfigScreen Commands

📌 Notes

  • ⚠️ Performance: Loaders keep areas continuously active as long as the world is running. Use them responsibly to avoid performance lag.
  • ⚠️ Loading Behavior: Loaders force chunks to stay active at the "entity processing" level. This keeps standard mechanics like automation, redstone, and entity processing running continuously. However, any gameplay mechanics that inherently require player proximity to function will not trigger.
  • ⚠️ External Chunks: Lodestones only manage chunks they are explicitly attached to. Chunks already loaded by external means (vanilla /forceload, server utilities) are not automatically owned. Activating a Lodestone inside those chunks overrides and attaches them to the Loadstone tracking map.
  • ⚠️ Resource Packs: Using a custom resource pack that modifies the vanilla Lodestone model may override or break the tier-based block tinting feature.
  • ⚠️ Legacy Warning: The old v1.0 release is highly unstable and can cause serious issues, including performance lag and "ghost-loaded" chunks. It is strongly recommended to avoid using it. If you have previously used v1.0 in your worlds, refreshing your loaded chunks is recommended.

Screenshots

Gallery

  • Interact-Small
    Interact-Small
  • Hud
    Hud
  • Redstone
    Redstone
  • Tint
    Tint
  • Tiers
    Tiers
  • ConfigScreen
    ConfigScreen
  • Commands
    Commands
  • Interact
    Interact
  • Hud
    Hud
  • Redstone
    Redstone
  • Tint
    Tint
  • Tiers
    Tiers
  • ConfigScreen
    ConfigScreen
  • Commands
    Commands

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