Mod

LocalizedBook

Quick rating

LocalizedBook

No reviews yet

Adds an ability to localize hardcoded 'name', 'landing_text' and 'subtitle' values in Patchouli's book.json.

Mod Loaders
Forge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.0.0 forge mc 1.20.1
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

LocalizedBook

Description

The LocalizedBook mod enhances your Minecraft experience by allowing the localization of hardcoded values such as 'name', 'landing_text', and 'subtitle' in Patchouli's book.json. This functionality is essential for modpack developers and content creators who wish to offer multilingual support for patchouli books from other mods that hardcode these values.

Features

  • Localize name, landing_text, and subtitle in Patchouli books.
  • Easy configuration using TOML format.
  • Default setting options to revert to original text.

Installation

  1. Install Fabric API/Forge and Patchouli mod.
  2. Download LocalizedBook and place it in your mods folder.
  3. Restart Minecraft to complete the installation.

Configuration

To configure your books for localization:

  1. Navigate to .minecraft\config\localizedbook\mainconfig.toml.
  2. Add your book entries under the format:
    "modid:bookid" = ["custom name or 'default'", "custom landing text or 'default'", "custom subtitle or 'default'"]
    You can also write translation keys there just like in Patchouli.

For example, to customize the Botania Lexicon:
"botania:lexicon" = ["Botania Guide", "Welcome to the world of Botania", "Your Guide to Botany and Magic"]

You can set any value to "default" to use the default value from the book.json.

Usage

After configuring your books, the changes will take effect in-game after you restart minecraft. Ensure that your book IDs are correctly entered to reflect the changes properly.

Enjoy a fully localized experience in your Minecraft modded environment!

Client-side or server-side?

Only required on client.

LocalizedBook

Description

The LocalizedBook mod enhances your Minecraft experience by allowing the localization of hardcoded values such as 'name', 'landing_text', and 'subtitle' in Patchouli's book.json. This functionality is essential for modpack developers and content creators who wish to offer multilingual support for patchouli books from other mods that hardcode these values.

Features

  • Localize name, landing_text, and subtitle in Patchouli books.
  • Easy configuration using TOML format.
  • Default setting options to revert to original text.

Installation

  1. Install Fabric API/Forge and Patchouli mod.
  2. Download LocalizedBook and place it in your mods folder.
  3. Restart Minecraft to complete the installation.

Configuration

To configure your books for localization:

  1. Navigate to .minecraft\config\localizedbook\mainconfig.toml.
  2. Add your book entries under the format:
    "modid:bookid" = ["custom name or 'default'", "custom landing text or 'default'", "custom subtitle or 'default'"]
    You can also write translation keys there just like in Patchouli.

For example, to customize the Botania Lexicon:
"botania:lexicon" = ["Botania Guide", "Welcome to the world of Botania", "Your Guide to Botany and Magic"]

You can set any value to "default" to use the default value from the book.json.

Usage

After configuring your books, the changes will take effect in-game after you restart minecraft. Ensure that your book IDs are correctly entered to reflect the changes properly.

Enjoy a fully localized experience in your Minecraft modded environment!

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync