Community listing page, reviews may not be monitored by the author.
Lockdown
No reviews yet
From laser turrets to force fields, Lockdown adds security-themed blocks/items to secure your base against intruders!
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
From laser turrets to force fields, Lockdown adds security-themed blocks/items to secure your base against intruders!

A more complete wiki is available here
Features
Security
Encoding Station: Assigns a code to any encodable device. The device of choice is placed in the top slot, while three dye representing the code go in the bottom row.
Keycard reader: Emits a redstone signal when any player within five blocks holds a keycard with the same code as itself. Assign a code/channel using the Encoding Station.
Laser Projector: When powered, it emits a short-range laser that damages mobs that touch it.
Alarm Lights: Emits a rotating glow when it detects a wireless signal from a device on the same channel. Assign a channel using the Encoding Station.
Klaxon: Plays an alarm sound-effect when powered. Right click the block to cycle between available alarms.
Force Field Projector: Projects an indestructible force field when powered. Right click the block to cycle between different force field sizes, ranging from 1x1 to 5x5.
Defense
Defense Turret: Fires a laser beam at any hostile mob it detects within range. Will not attack players by default. However, when assigned a code, it will attack any player whose last held keycard does not match. Optionally assign a code using the Encoding Station.
Defense Drone: Patrols the surrounding area and attacks any hostile mobs it finds using its laser beam. Will not attack players by default. However, when assigned a code, it will attack any unrecognized player whose last held keycard does not match. Optionally assign a code using the Encoding Station.
Air Defense Cannon: A large, player-controllable cannon that fires bolts of energy.
Upgrades
Durability Upgrade: Increases the health of a drone or turret.
Flamethrower Upgrade: Allows drones to shoot fireballs and turrets to shoot bolts of fire instead of lasers.
Range Upgrade: Increases the effective range of a drone or turret.
Suspicious Thumb Drive: Causes drones and turrets to attack players and friendly mobs. Found in abandoned bunkers.
Tools
Key: Allows you to lock containers. Add a unique code in the encoder, then shift + right-click on a container to add or remove the lock.
Laser Blaster: A ranged weapon that fires lasers at your enemies. Be careful not to let it overheat!
Redstone Energy Cell: Fuel for the laster blaster.
Spray Can: Applies colors to turrets, drones, and cannons. Right-click in main-hand to apply primary color, and right-click in off-hand to apply secondary color. Cycle between colors with sneak + right-click.
Redstone
Wireless Transmitter: When powered, it outputs a wireless signal to any receiver on the same channel. Assign a channel using the Encoding Station.
Wireless Receiver: Outputs a redstone signal when it detects a wireless signal from a device on the same channel. Assign a channel using the Encoding Station.
Player Detector: Outputs a redstone signal when it detects a player within a five-block radius.
Mob Detector: Outputs a redstone signal when it detects a mob within a five-block radius.
Big Buttons: Similar to a regular button, except more imposing! Can optionally be assigned a channel to broadcast to using the Encoding Station.
Structures
Abandoned Bunker: An uncommon, partially-buried structure abandoned by an unknown faction. Whoever built them is long gone, but the defenses they left behind sure aren't!
Cheats
You can give yourself all blocks/items in the data pack with the following commands:
# R3 and Beyond
/loot give @s loot lockdown:cheat/alarms
/loot give @s loot lockdown:cheat/buttons
/loot give @s loot lockdown:cheat/keycards
/loot give @s loot lockdown:cheat/machines
/loot give @s loot lockdown:cheat/tools
/loot give @s loot lockdown:cheat/upgrades
# R2 and Prior
/function lockdown:give/alarms
/function lockdown:give/blocks
/function lockdown:give/buttons
/function lockdown:give/devices
/function lockdown:give/upgrades
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers