Login Daddy

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Login Daddy

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Login Daddy is a Fabric mod for private friend servers(Mainly Offline-Mode servers). Requires players to have the mod installed on their client, be on the whitelist and authenticate with a password before they can play.

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Fabric
Minecraft

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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.1.0
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About

Description

Login Daddy

A Fabric mod for private friend servers (Mainly Offline-Mode servers). Requires players to have the mod installed on their client, be on the whitelist of this mod (not the server whitelist) and authenticate with a password before they can play.

How it works

  1. Player connects → sent to an invisible limbo dimension
  2. Server checks if the client has LoginDaddy installed (handshake). No mod = kicked
  3. Client is prompted to enter the server key (if one is configured). Wrong key = kicked
  4. Server checks if the player is whitelisted. Not whitelisted = kicked
  5. If the player has a valid session (logged in within the last 48 hours from the same IP), they are released automatically
  6. Otherwise, player registers or logs in with a password
  7. Player is teleported back to where they joined from

Join/leave messages and tab list are hidden until authentication is complete.

Requirements

  • Minecraft 1.21.11
  • Fabric Loader 0.18.2+
  • Fabric API

Setup

Server

  1. Drop the mod jar into your mods/ folder
  2. Start the server once to generate config/LoginDaddy/logindaddy.properties
  3. Edit logindaddy.properties with your database credentials and optionally a server key
  4. Add players to the whitelist (see commands below)

Client

Players need the same mod jar in their mods/ folder. On first join to a server with a key configured, a prompt will appear to enter the key. The key is saved automatically and reused on future joins.

Configuration

config/LoginDaddy/logindaddy.properties is generated on first launch.

# sqlite (local file) or mysql
database.type=sqlite

# MySQL only — ignored if using sqlite
mysql.host=localhost
mysql.port=3306
mysql.database=logindaddy
mysql.username=root
mysql.password=

# Optional server key — leave empty to disable
# Players will be prompted to enter this key on first join
server.key=

⚠️ Never share your logindaddy.properties file with anyone.

It contains your database credentials and server key.

Data Files

All mod data is stored under config/LoginDaddy/:

File Description
logindaddy.properties Server configuration
logindaddy.db SQLite database (only if using SQLite)
sessions.json Active login sessions (server-side)

Client-side data is stored under the client's config/LoginDaddy/:

File Description
serverlist.json Saved server keys per server address

Commands

Admin commands require operator permission or the server console.

Command Description
logindaddy whitelist add <username> Add a player to the whitelist
logindaddy whitelist remove <username> Remove a player from the whitelist
logindaddy whitelist list List all whitelisted players
resetpassword <username> <newpassword> Reset a player's password

Player commands (in-game, only usable during authentication):

Command Description
/register <password> Register with a password (first time only)
/login <password> Log in with your password
/changepassword <old> <new> Change your password (must be logged in)

License

MIT

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