Mod

Loot Events

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Loot Events

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A turnkey solution for running engaging server-wide events that bring the community together

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Loot Events NeoForge 1.0.0
Authors
CurseForge
Modrinth

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Description

loot-events-banner.png?raw=true
wiki-logo.png?raw=true neoforge-logo.png?raw=true fabric-logo.png?raw=true discord-logo.png?raw=true architectury-logo.png?raw=true modrinth-logo.png?raw=true

About

Loot Events is a server administration tool designed to help admins easily plan and run community loot events for their players. The mod is designed to help streamline loot events.

The main feature, Item Loot, allows you to create an event where items fall from the sky in a designated cubic radial area. Admins can configure everything - from the event location and duration to what items shouldn't drop and how frequently they spawn. The whole system is command-driven, so admins can set up, prepare, and launch events entirely through chat commands without needing to mess with config files mid-game.

The mod also has a couple of anti-cheat measures to keep things fair. It tracks which items each player actually collects during the event and has some simple safeguards to prevent exploitation. There's an easy to use blacklist system that allows you to stop overpowered or game-breaking items from dropping, and various limits on stack sizes and collection amounts to keep things balanced.

There is an extensive choice of configuration items. You can adjust event timers, loot frequency, spawn radius, teleportation settings, and even run events in a different dimension. It's built to handle the logistics of community events so admins can focus on creating fun experiences rather than worrying about technical details or players finding ways to cheat the system.

Essentially, Loot Events is designed to be a turnkey solution for running engaging server-wide events that bring the community together.

Features

  • Currently there is 1 event type available: Item Drop
  • Configure a large range of event parameters, so you can fine-tune your event length, loot amounts and even the announcer name
  • Player teleportation upon event start
  • Smart pickup detection, players can't pick up loot if they have not signed up to the event
  • Loot limits, you can decide how many stacks the player can pick up
  • Config saving, you can configure everything in game using commands, the mod will save your settings for next time!

Wiki

You can access the wiki here. It contains the command specification for the latest version of Loot Events.

Warning: If you are not using the latest version of this mod, some features may not be available to you.

Help!

Before asking for help, please consult the wiki.

If you still need further help, you can open an issue here or ask on the discord.

Modpacks

You can use this mod in your modpack.

My Mods

If you like this mod, check out my other mods!

ASB-logo.jpg?raw=true CVT-logo.jpg?raw=true CVP-logo.png?raw=true DCM-logo.png?raw=true
loot-events-banner.png?raw=true
wiki-logo.png?raw=true neoforge-logo.png?raw=truefabric-logo.png?raw=true discord-logo.png?raw=true architectury-logo.png?raw=true curseforge-logo.png?raw=true

About

Loot Events is a server administration tool designed to help admins easily plan and run community loot events for their players. The mod is designed to help streamline loot events.

The main feature, Item Loot, allows you to create an event where items fall from the sky in a designated cubic radial area. Admins can configure everything - from the event location and duration to what items shouldn't drop and how frequently they spawn. The whole system is command-driven, so admins can set up, prepare, and launch events entirely through chat commands without needing to mess with config files mid-game.

The mod also has a couple of anti-cheat measures to keep things fair. It tracks which items each player actually collects during the event and has some simple safeguards to prevent exploitation. There's an easy to use blacklist system that allows you to stop overpowered or game-breaking items from dropping, and various limits on stack sizes and collection amounts to keep things balanced.

There is an extensive choice of configuration items. You can adjust event timers, loot frequency, spawn radius, teleportation settings, and even run events in a different dimension. It's built to handle the logistics of community events so admins can focus on creating fun experiences rather than worrying about technical details or players finding ways to cheat the system.

Essentially, Loot Events is designed to be a turnkey solution for running engaging server-wide events that bring the community together.

Features

  • Currently there is 1 event type available: Item Drop
  • Configure a large range of event parameters, so you can fine-tune your event length, loot amounts and even the announcer name
  • Player teleportation upon event start
  • Smart pickup detection, players can't pick up loot if they have not signed up to the event
  • Loot limits, you can decide how many stacks the player can pick up
  • Config saving, you can configure everything in game using commands, the mod will save your settings for next time!

Wiki

You can access the wiki here. It contains the command specification for the latest version of Loot Events.

Warning: If you are not using the latest version of this mod, some features may not be available to you.

Help!

Before asking for help, please consult the wiki.

If you still need further help, you can open an issue here or ask on the discord.

Modpacks

You can use this mod in your modpack.

My Mods

If you like this mod, check out my other mods!

ASB-logo.jpg?raw=true CVT-logo.jpg?raw=true CVP-logo.png?raw=true DCM-logo.png?raw=true

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