Loot Injector
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Loot Injector allows you to control loot across your server. You can edit both Vanilla and Datapack structure chests, loot tables, mob drops, villager trades and enchanting outcomes. The Paper plugin it supports a GUI.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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LootInjector
LootInjector is a Paper plugin + Fabric mod that gives you one place to control loot across your server. You can edit structure chests, direct loot tables, mob drops, villager trades, and enchanting outcomes, including datapack content. On Paper, it also has an in-game GUI so you can browse sources and tweak chances, add items, or block entries without digging through JSON by hand.

paper/: Paper plugin with GUI + command workflow.fabric/: Fabric server mod with command workflow + loot runtime injection.common/: sharedTargetType,TargetKey, search helpers.
Supported Targets
Structure Loot TableMob DropsVillager TradesEnchant TableTrial Vaults
Feature Parity Matrix
| Feature | Paper | Fabric |
|---|---|---|
| Runtime injection: loot tables / structures / mobs | Yes | Yes |
| GUI editor | Yes | No |
| Namespace source browser | Yes | No |
| Structure base loot discovery (vanilla + datapacks) | Yes | No GUI base view |
| Mob source browser and mob editor | Yes | No GUI |
| Villager trade GUI/editor | Yes | No GUI |
| Enchant table GUI/editor | Yes | No GUI |
Command editing (add, addhand, block, blockhand, clear, search) |
Yes | Yes |
| Type-aware searching (structure/loot_table/mob/villager/enchant_table) | Yes | Yes |
Command Reference
Base command: /lootinjector
Shared (Paper + Fabric)
/lootinjector reload/lootinjector search <structure|loot_table|mob|villager|enchant_table> <query>/lootinjector add <structure|loot_table|mob|villager|enchant_table> <id> <chance> <item_id>/lootinjector addhand <structure|loot_table|mob|villager|enchant_table> <id> <chance>/lootinjector block <structure|loot_table|mob|villager|enchant_table> <id> <item_id>/lootinjector blockhand <structure|loot_table|mob|villager|enchant_table> <id>/lootinjector clear <structure|loot_table|mob|villager|enchant_table> <id>
Paper-only
/lootinjector gui/lootinjector add <...> [nbt](NBT argument supported)/lootinjector block <...> [nbt](NBT argument supported)/lootinjector open <structure|loot_table|mob|villager|enchant_table> <id>/lootinjector debugbase <structure_id>
Paper
GUI
- Main Sources page:
- Vanilla/datapack structure namespaces
- Villagers
- Enchant Table
- Mob Drops
- Mob Drops has namespace drilldown, then per-mob editor.
- Mob icons use vanilla spawn eggs where available, else spawner fallback.
- Editors support:
- Viewing base entries
- Add custom rules (drag/drop + add button)
- Block/unblock entries
- Chance edits
- Paging + clear rules
Fabric
Runtime
- Injects configured rules during loot-drop modification.
- Applies to:
- Direct loot table targets
- Structure aliases inferred from chest loot tables
- Mob targets inferred from
entities/*loot tables
Permissions
Paper uses lootinjector.admin for command access.
License
GPLv3. See LICENSE.
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