Loquat 🧩 (Neo/Forge)

Quick rating

Loquat 🧩 (Neo/Forge)

No reviews yet

Area management and structure/dungeon generation mod for pack & map makers.

No Theme
Adventure/Exploration
Dungeons & Strongholds
World Gen Improvements
QoL & Tweaks
Mod Loaders
Forge
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
[Forge 1.20.1] 2.1.5

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

About

Description

Loquat is an area management mod for Minecraft map makers. You can take advantage of Minecraft's structure template system and data-driven world generation with enhanced and scriptable features in Loquat.

Documentation

Currently, Loquat is in BETA. Please understand that there may be bugs and changes in the future.

You can use Loquat to...

  • Create areas like WorldEdit and manage them.
  • Trigger events when players enter or leave an area.
  • Restrict player behavior in the area, such as entering, leaving, and breaking blocks.
  • Summon mobs in an area in a data-driven manner, setting spawn conditions, monster waves, time limits, and scaling monster HP based on the number of players.
  • Use the Structure Block to save and load areas along with blocks, to generate jigsaw structures later.
  • Fully customize a randomized linear dungeon, with unlimited branches and rooms. Place it during world generation, or from the /place command.
  • Wipe out the entire structure after a process is finished.

Interested in supporting me and the development of mods? BisectHosting is the perfect solution. New customers can use the promotion code "snownee" to get a 25% discount on their first month of a gaming server. With 24/7 support and fast response times, you can expect top-notch service for all your gaming needs.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~91,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works