Lord of the Rings Kings Addon
No reviews yet
An Addon for the LOTR legacy mod to improve server gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
LOTR: legacy is a mod that brings middle earth into minecraft 1.7.10.
This Addon makes several adjustmenets in a piece-meal fashion that can improve gameplay and add some vanilla items back into the game via new crafting recipes.
There are 3 modules at the moment with 1 more planned.
- Crafting Recipe Tweaks: This mod adds new recipes for nether quartz, redstone dust, and enchanted books.
- Nether Quartz is craftable with 4 sand and 1 salt. ( returns 4 quartz )
- Restone dust is crafted using 1 bronze and 1 glowstone dust. ( returns 2 redstone )
- Enchanted books are crafted using max tier scrolls of the same kind. ( Example: unbreaking 3 can be crafted with 3 enduring scrolls, efficiency 5 can be crafted with 5 masterful scrolls )
- Enchantments supported are: Unbreaking III, Efficiency V, Fortune III, Protection IV, Fire Protection IV, Feather Falling IV, Projectile Protection IV, Fire aspect 2, Power V, Punch 2, Knockback 2, Sharpness V, Looting III.
- Each recipe can be enabled and disabled in the config. Some enchantment recipes are disabled by default (based on my preferences). Currently Fortune and Looting are exclusive and cannot both be enabled ( defaults to fortune ).
- This module may be run server side only by enabling the "server-only" config. . .
-
Per Player Mob Cap: A Module is added that allows the server to change mob spawning algorithms to operate per-player instead of being server wide. It also allows for the number of mobs expected per player to be adjusted in config. Defaults are set to match base mod experience. Mob spawning algorithm is adjusted for Middle earth and Utumno. Does not affect passive mob spawning, only LotrNPCs. This module may be run Server-side only. ( no additional config necessary )
-
More Money: A module is added that allows for higher coin denominations to be gotten through the coin exchange system. Currently adds 1k, 10k and 100k coins.
This module is server-client required. If you are running this mod server-only. Disable this module in the config.
Running Server only: This is sprinkled above but just to be explicit. If you are running this mod server-side and not client side. . . adjust the following config:
- In the crafting module, set server-side to "true"
- In the more money module, set enabled to "false"
- If the server was running, restart the server.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers