Mod

Lumenium

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Lumenium

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A simple library adding utilities related to items, effects, rendering, etc.

API/Library
Mod Loaders
Fabric
Quilt
Minecraft

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Available Platforms

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Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
Lumenium License
Latest Version
1.0.3
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Identifiers

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Modrinth ID

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About

Description

fabric-api

Simple library adding utilities related to items, effects, rendering, and players.

Some utilities are derived from other libraries.

Implementation

Add the repository for Modrinth to your build.gradle repositories.

maven {
        url = "https://api.modrinth.com/maven"
    }

Then, add the dependency for Lumenium in your build.gradle dependencies block.

modImplementation "maven.modrinth:lumenium:${project.lumenium_version}"

Then simply input the correct version of Lumenium in your gradle.properties.

Alternatively, it can be used as a jar-in-jar dependency.

Place the jar file in the your main folder, where build.gradle is.

Then, in build.gradle, input the following line in the dependencies block.

modImplementation files(lumenium-1.0.0)

Replace 1.0.0 with whatever version of Lumenium is being used.

List of Features

Beam Renderer

  • Creates a textured beam on either client or common(server) side.

Sphere renderer

  • Creates a textured sphere on either client or common(server) side.

Quad Renderer

  • Creates a textured quad on either client or common(server) side.

Cube renderer

  • Creates a textured cube on either client or common(server) side.

Screen Flash

  • Creates a flash of color on the screen.

Easings

Unclearable Effects

  • Makes a status effect unclearable.

Custom Hit Sound Item

  • Plays a custom sound on every hit.

Custom Item Name Color

  • Changes the color of an Item's name based on hex code.

Kill Save Item

  • Saves a player from death when killed.

Two-Handed Item

  • Makes an Item two-handed.

On Kill Effect Item

  • Runs code when an entity is killed.

Side note

  • Thanks to Homak for providing Cube & Quad renderers!
  • Textures for the Sun, Earth, and star background sourced from SolarSystemScope.
  • A guide to all of the library's usage is provided in the documentation
  • Easing utilities derived from LodestoneLib.

Screenshots

Gallery

  • Sphere rendering in use
    Sphere rendering in use An example of the SphereRenderer class in use. texture source: https://www.solarsystemscope.com/textures/
  • Two-handed Item
    Two-handed Item A player holding a two-handed item.
  • Beam rendering in use
    Beam rendering in use A white, cylindrical beam being rendered.
  • Icon
    Icon The mod's icon.

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