Mace Trims

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Mace Trims

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Unique trims and abilities for maces

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Type
Mod
License
All Rights Reserved
Latest Version
3.0.0
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Description

Overview This mod adds a unique mace with special abilities for each trim in the game. The custom maces can be crafted with one mace and one trim. I recommend using this mod for survival servers or SMP's, but it can also be really fun just to play with them in creative mode.

Mace abilities can be activated by shift-right-clicking while holding a mace of choice, though some have special triggers.

Full Ability List

  • Raiser: Launch skyward
  • Tide: Functions similarly to riptide
  • Shaper: Clear obstacles (Cobwebs, grass, etc…)
  • Eye: Blind and track foes with glowing
  • Coast: Summon a powerful whirlpool to trap enemies
  • Wild: Grapple to targets or reel in enemies
  • Ward: Reflect attacks and resist damage
  • Spire: Levitate enemies to easily pick them off
  • Snout: Shatter shields and power up
  • Sentry: Charge up devastating strikes with a visible progress bar
  • Vex: Dash forward with ghostly wings
  • Flow: Chain wind-enhanced hits (I recommend the wind burst enchant)
  • Silence: Gain invisibility and sonic blasts
  • Bolt: Mace enemies to stun them
  • Rib: Clear water and lava to mace your opponents
  • Wayfinder: Mark an enemy to track them and deal extra damage
  • Dune: Use while falling to create a sandy shockwave that deals additional damage
  • Host: Adopt the powers of other maces
  • The gallery now contains more complete descriptions of every mace's abilities

Additional Information This mod was created with assistance from CreativeMode, an AI mod creator. All ideas, art and prompts were mine. https://www.creativemode.net/mod/mace-trims-gpvmk2us

You can report bugs with this link: https://docs.google.com/forms/d/e/1FAIpQLSeQBcW5EIK--d_ZH8h2br4v3pdE6crnXpRSl1fH6XDaZL5s6w/viewform?usp=sharing&ouid=104232573235951380463

Contact me: https://discord.gg/RF8Hsw9p6P

Screenshots

Gallery

  • Raiser Mace
    Raiser Mace Activate: Launch yourself 30 blocks in the air. 30 second cooldown. Passive: Prevents fall damage.
  • Host Mace
    Host Mace Activate: Adopt the power of one random mace. After using the mace it reverts back to its original form.
  • Shaper Mace
    Shaper Mace Activate: Clear obstacles (cobwebs, grass, flowers) in a 5 block radius. 55 second cooldown
  • Silence Mace
    Silence Mace Activate: Launch a sonic beam to damage enemies. 45 second cooldown. Passive: Permanent invisibility .
  • Wayfinder Mace
    Wayfinder Mace Activate: Mark an enemy to deal 50% extra damage and make them glow for 10 seconds. 60 second cooldown.
  • Ward Mace
    Ward Mace Activate: Prevent damage and reflect projectiles for 5 seconds. 60 second cooldown.
  • Maces
    Maces Custom maces, created entirely originally by me

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