MaceUtils

Quick rating

MaceUtils

No reviews yet

A Utility mod made mainly for Mace and Spear PVP on Servers

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
1.3.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Requires-Fabric_API-2b2b2b?style=for-the-badge&logo=fabric&logoColor=white&labelColor=1f1f1f Requires-AStudioLib-2b2b2b?style=for-the-badge&logoColor=white&labelColor=1f1f1f YouTuber-AttackStudioYT-2b2b2b?style=for-the-badge&logo=youtube&logoColor=ff4444&labelColor=1f1f1f

MaceUtils

A Fabric HUD & GUI mod built for Mace PVP on Minecraft 1.21.11


Getting Started

Press Escape in-game and click the small M button next to the Options button to open the MaceUtils menu.

The menu has three tabs: Mace, Spear, and Combat — each controlling a different set of features. A Settings button in the top-right of the menu gives access to advanced options.


Mace Tab

Mace Hit Sound

Plays a bow-hit ding sound whenever you land a mace hit. Volume and pitch are configurable in Settings.

Damage HUD

Displays a panel in the top-left corner when you're holding a mace showing your current fall height and the estimated mace damage it would deal. Color-coded bar — red when fall isn't
enough, green when it is. Fades out gradually after you switch off the mace, and snaps back if you pick it back up.


Spear Tab

Spear HUD

A left-side panel that appears while holding any spear. Shows:

  • Velocity meter — bar showing your current horizontal speed as a percentage of max charge damage, with the estimated damage value
  • Speed readout — current blocks/tick
  • Jab cooldown bar — shows exactly when your attack is ready again
  • Target analysis — when your crosshair is on a living entity, shows their current HP, a health bar, and whether your current speed is LETHAL or how much more speed you need
  • Reach warning — flashes TOO CLOSE! if your target is within 2 blocks

Velocity Meter toggle

Hides/shows the velocity bar portion if you just want the cooldown and target info.

Reach Warning toggle

Hides/shows the too-close alert.


Combat Tab

Combat HUD

A sliding panel in the top-right corner that appears automatically when you attack any entity. Features:

  • Target name and distance — distance color-coded green/orange/red based on range
  • Health bar — live HP with color that shifts green → orange → red as the target gets low
  • Combat timer bar — 15-second countdown per target, resets on re-hit
  • Multiple targets — tracks all entities you've hit; top 2 shown expanded, rest shown compact with a small health bar
  • Target count label in the panel header

All entries animate in with a slide and fade out when targets die or time out.

Combat Glow

Entities currently in your combat tracker get a red outline glow (client-side only, visible only to you).

Totem HUD

A small panel in the bottom-right corner showing how many Totem of Undying you're carrying across your entire inventory. Animated — bounces and flashes green when you pick one up, shakes and
flashes red when one is consumed.

Reset Counter

Resets the internal totem pop counter back to zero. Useful for recording sessions.


Settings Screen

Open from the Settings button in the top-right of the main menu.

Setting Default Range
Combat timeout 15s 5s – 60s
Health bar ON
Distance display ON
Timer bar ON
Target count ON
HUD opacity 100% 10% – 100%
Sound pitch 1.0 0.5 – 2.0
Sound volume 1.0 0.1 – 2.0

All settings save automatically when you close the menu.


Commands

MaceUtils registers subcommands under /studiolib maceutils:

Command Description
/studiolib maceutils status Shows which features are currently enabled
/studiolib maceutils reset-totem Resets totem pop counter to 0
/studiolib maceutils reload-config Reloads config from disk

Requirements


Made by AttackStudioYT — YouTube

Screenshots

Gallery

  • Mace Damage HUD
    Mace Damage HUD
  • The Advanced Combat HUD
    The Advanced Combat HUD

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~3,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works