Magic Evolved 2

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Magic Evolved 2

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A magic mod which focuses on a natural combat based progression and flashy spells.

Mod Loaders
Minecraft

About

Description

Requires

Ldlib

Photon

If you have any additional questions

Discord Server

Description

The sequel to Magic Evolved , this mod strives to improve on the original. Featuring high quality visuals for the spells, improved progression, perk system and more content in the future. Level up by fighting and unlock progressively stronger spells. No crafting, no dependency on machines or materials, just pure destruction and fun.

How to play

To start, open your Magic Selection menu [default key G] and choose your starter magic.

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After this, you can open your stat screen to view your current parameters and access other menus. [Default key H]

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To cast a spell, press the keybind for it [default key X]. You can scroll between your other spells [default keys Z/C] however the other spells have level requirements which you can see in your Magic Menu found in the Stats Menu. Your current selected spell as well as your mana can be seen on your screen if you have a magic.

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Max mana can be increased by leveling. To level up you have to gain experience which can be done by absorbing Minecraft XP orbs or by consuming 'Experience Orbs' added by this mod, which can drop from powerful mobs, the quality and exp amount depending on how strong the mob is.

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There is also the Perk Menu accessed through your Stat Menu. To unlock perks you need perk points which you can either get every 15 levels or via Rebirth which resets your level. Perks offer powerful abilities, both passive and active which will greatly improve you.

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If you want to change your magic you can use the afforementioned Rebirth option from the stat menu. This will reset your magic and level but increase your prestige level. This will be needed in the future when stronger magics are added.

Commands

/givemagiclevel <player> <amount>

/givemana <player> <amount>

/givemaxmana <player> <amount>

/giveperkpoints <player> <amount>

/givevalue <player> <amount>

/magic_blacklist <player> <true/false>

Spell terrain destruction can be disabled in Game Rules