[Archived] Magnetizing
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Adds items and blocks based around magnets
Does not follow a specific thematic focus apart from vanilla Minecraft.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features machines that process raw materials or automation processes.
Mechanics and features that improve on the Vanilla redstone system, from QoL to compact circuit substitutes.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds new ores or other raw resources.
Introduces new tools, which may add enhanced capabilities.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Fabric also requires Fabric API and Forge Config API Port!
About 📖
This mod adds blocks and items related to magnets. These can be used to make farming easier, create new redstone contraptions or simply to annoy your friends!
Magnets are made by a new ore:

Magnetite!
Magnetite ore generates similarly to iron ore. It's the one of the key materials needed to make magnets. However, you can't just use magnetite ingots to make magnets, as they are not magnetic …for now!
If you add some lapis lazuli or redstone to a magnetite ingot you get:

Blue and red magnetite …now they're magnetic!
Blue magnetite has a negative pole, which means it'll repel entities. Red magnetite has a positive pole. It attracts entities!

Showcase 🖼️
Block Magnets

They attract/repel entities in a square up to 5 blocks in each direction. The range can be changed by right-clicking the block.
Directional Block Magnets

These magnets attract/repel entities in a line up to 10 blocks long in only one direction. You can, yet again, change the range by right-clicking the block.
Item Magnets

Item magnets fit in your inventory and are perfect for picking up many items on the ground or pushing them away. They work similar to block magnets, but only attract/repel items from the ground.
The range can be changed by sneaking and right-clicking with the item.
Other 📚
This mod is configurable! You can install Configured to change the config in-game.
Found an issue or do you have feedback? Make an issue on the issue tracker!
My Other Mods 📦

Fabric also requires Fabric API and Forge Config API Port!
About 📖
This mod adds blocks and items related to magnets. These can be used to make farming easier, create new redstone contraptions or simply to annoy your friends!
Magnets are made by a new ore:

Magnetite!
Magnetite ore generates similarly to iron ore. It's the one of the key materials needed to make magnets. However, you can't just use magnetite ingots to make magnets, as they are not magnetic ...for now!
If you add some lapis lazuli or redstone to a magnetite ingot you get:

Blue and red magnetite ...now they're magnetic!
Blue magnetite has a negative pole, which means it'll repel entities. Red magnetite has a positive pole. It attracts entities!

Showcase 🖼️
Block Magnets

They attract/repel entities in a square up to 5 blocks in each direction. The range can be changed by right-clicking the block.
Directional Block Magnets

These magnets attract/repel entities in a line up to 10 blocks long in only one direction. You can, yet again, change the range by right-clicking the block.
Item Magnets

Item magnets fit in your inventory and are perfect for picking up many items on the ground or pushing them away. They work similar to block magnets, but only attract/repel items from the ground.
The range can be changed by sneaking and right-clicking with the item.
Other 📚
This mod is configurable! You can install Configured to change the config in-game.
Found an issue or do you have feedback? Make an issue on the issue tracker!
My Other Mods 📦
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