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Mahoraga: Infinite Adaptation
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Unofficial fan-made mod inspired by Mahoraga from Jujutsu Kaisen. Not affiliated with Gege Akutami, Shueisha, MAPPA or any official rights holders. All rights belong to their owners. Non-commercial fan work for entertainment only.
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☸️ Mahoraga: Infinite Adaptation
Forge 1.20.1 | Unofficial fan-made mod inspired by Jujutsu Kaisen
The pitch
Equip a helmet. Take hits. Get stronger with every one.
The Wheel of Dharma records every damage source you survive — arrows, fire, magic, explosions, modded attacks — and builds resistance per type until you're fully immune. At max stage, you don't just survive. You strike back.
What makes this different
- Legion Link — linked players and mobs share adaptation in real time. One adapts, the whole legion does.
- Multi-key memory — adapting to swords doesn't reset your progress against fire. Every source tracks independently.
- Counterstrike — the Wheel stores incoming damage and unleashes it back when you retaliate.
- Enlightenment — put the Wheel on any living entity. Your iron golem now adapts too.
How it works
- Craft and equip the Wheel (helmet slot).
- Take damage → the Wheel records the source.
- Stage advances (0→10) per damage type.
- Stage 10 = full immunity + automatic counter-attack.
Crafting: 8× Gold Blocks surrounding 1× Gold Ingot.
v2.0.5 — ADAPTSUPREME Public Package (Oct 19, 2026)
This release packages the Absolute Adaptation + Legion Link line under version 2.0.5, with three focused upgrades on top of 2.0.4.
What's new in 2.0.5 (vs 2.0.4)
- AdaptSupremeDamageClassifier — better routing for modded / unusual damage sources
- MeleeAdaptationKeys — shared melee families (swords, axes, pickaxes, and similar weapons)
- LegionShareDistributor — clearer real-time share of adaptation progress across the linked legion (~64 blocks)
Included systems (shipped together in this line)
Core Adaptation Engine
- MahoragaAbsoluteAdaptationHandler — main controller for full immunity / absolute adaptation
- MobStagedAdaptation — gradual stage progression per entity
- MahoragaSessionAdaptationHandler — session persist / transfer
- MahoragaWheelTransferSafe — safer Wheel data during entity transitions
- MobAdaptationTiers — evolution tiers per damage key
Damage Classification
- MobAdaptationClassifier — routes damage to the correct adaptation key
- AdaptSupremeDamageClassifier — modded / custom / unconventional sources
- MeleeAdaptationKeys — physical / hand-to-hand weapon families
- DeicideProcedure — high-level / custom / modded attack recognition path
Legion Link (Shared Adaptation)
- LegionLinkManager — link network among eligible wheel-bearers
- SharedAdaptationService — keys, origins, progress snapshots
- LegionShareDistributor — distributes shared progress in range
Counterstrike & Combat
- MobWheelCounterstrikeHandler — retaliation at high / max adaptation
- H2HCombatAdaptProcedure — hand-to-hand adaptation logic
- MahoragaMobWheelBuffGuard — defensive handling for wheel-equipped entities
Visuals & Feedback
- WheelArmorRenderer — 3D wheel in the helmet slot (GeckoLib recommended)
- MahoragaMobWheelRenderHandler — wheel rendering on mobs
- WheelDisplayRenderer / WheelDisplayModel — alternate display models
- ArmorAnimationFactory — equipment animation support
Commands
/adapttoallphenomena— force max adaptation across known keys (admin)/mahoragaweakness— inspect / declare weakness states (admin)
Session, network & procedures
- MahoragaModModVariables — global / world / player variables
- ToggleAdaptMessage / MahoragaToggleDebounce — network toggle flow
- WheelTick1–4Procedure / NextCycleProcedure — wheel cycle processing
- PotionAdaptingProcedure / ShieldAdaptProcedure — potion & shield rules
- ArmourAdaptAndWeaknessProcedure — armor / weakness interaction
- FurubeYurayuraProcedure — invocation-style activation path
Server configuration
- GodAdaptGameRuleBootstrap — custom gamerules bootstrap
- MahoragaModModKeyMappings — keybind management
Advancements
- "With This Sacred Treasure…"
- "Eight-Handled Sword Divergent Divine General Sila"
- "No Longer Potential Man"
- "Surpassing Gojo"
- "Cycle of Rebirth and Enlightenment"
- "Forbidden Ritual"
- "Heian Karate"
- "Save Me, Mahoraga"
Gamerules
GOD_ADAPT— golden aura / accelerated feedback after full adaptation (default: false)adaptSpeed— adaptation ratemaxAdaptLevel— stage cap (1–10, default: 10)keepAdaptationsOnDeath— keep progress after death (default: false)keepGoldenWheel— respawn with the Wheel (default: false)allowEnlightment— allow equipping the Wheel on mobs (default: true)canAdaptUnarmedDamage— adapt from unarmed / item hits (default: true)canAdaptToBlockBreaking— block-breaking adaptation, WIP (default: false)
Requirements
- Minecraft 1.20.1, Forge 47+
- GeckoLib (optional, recommended for full wheel model and animations)
⚠️ Adaptation tracking is session-based in this release line. Back up your world before testing, especially on multiplayer.
Unofficial fan project. Not affiliated with or endorsed by Gege Akutami, Shueisha, or MAPPA.
Credits: NoReturnDev · Original Mahoraga Mod by Ranckor · MCreator foundation
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