Mahoraga: Infinite Adaptation

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Mahoraga: Infinite Adaptation

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Unofficial fan-made mod inspired by Mahoraga from Jujutsu Kaisen. Not affiliated with Gege Akutami, Shueisha, MAPPA or any official rights holders. All rights belong to their owners. Non-commercial fan work for entertainment only.

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Minecraft

About

Description

☸️ Mahoraga: Infinite Adaptation

Forge 1.20.1 | Unofficial fan-made mod inspired by Jujutsu Kaisen


The pitch

Equip a helmet. Take hits. Get stronger with every one.

The Wheel of Dharma records every damage source you survive — arrows, fire, magic, explosions, modded attacks — and builds resistance per type until you're fully immune. At max stage, you don't just survive. You strike back.


What makes this different

  • Legion Link — linked players and mobs share adaptation in real time. One adapts, the whole legion does.
  • Multi-key memory — adapting to swords doesn't reset your progress against fire. Every source tracks independently.
  • Counterstrike — the Wheel stores incoming damage and unleashes it back when you retaliate.
  • Enlightenment — put the Wheel on any living entity. Your iron golem now adapts too.

How it works

  1. Craft and equip the Wheel (helmet slot).
  2. Take damage → the Wheel records the source.
  3. Stage advances (0→10) per damage type.
  4. Stage 10 = full immunity + automatic counter-attack.

Crafting: 8× Gold Blocks surrounding 1× Gold Ingot.


v2.0.5 — ADAPTSUPREME Public Package (Oct 19, 2026)

This release packages the Absolute Adaptation + Legion Link line under version 2.0.5, with three focused upgrades on top of 2.0.4.

What's new in 2.0.5 (vs 2.0.4)

  • AdaptSupremeDamageClassifier — better routing for modded / unusual damage sources
  • MeleeAdaptationKeys — shared melee families (swords, axes, pickaxes, and similar weapons)
  • LegionShareDistributor — clearer real-time share of adaptation progress across the linked legion (~64 blocks)

Included systems (shipped together in this line)

Core Adaptation Engine

  • MahoragaAbsoluteAdaptationHandler — main controller for full immunity / absolute adaptation
  • MobStagedAdaptation — gradual stage progression per entity
  • MahoragaSessionAdaptationHandler — session persist / transfer
  • MahoragaWheelTransferSafe — safer Wheel data during entity transitions
  • MobAdaptationTiers — evolution tiers per damage key

Damage Classification

  • MobAdaptationClassifier — routes damage to the correct adaptation key
  • AdaptSupremeDamageClassifier — modded / custom / unconventional sources
  • MeleeAdaptationKeys — physical / hand-to-hand weapon families
  • DeicideProcedure — high-level / custom / modded attack recognition path

Legion Link (Shared Adaptation)

  • LegionLinkManager — link network among eligible wheel-bearers
  • SharedAdaptationService — keys, origins, progress snapshots
  • LegionShareDistributor — distributes shared progress in range

Counterstrike & Combat

  • MobWheelCounterstrikeHandler — retaliation at high / max adaptation
  • H2HCombatAdaptProcedure — hand-to-hand adaptation logic
  • MahoragaMobWheelBuffGuard — defensive handling for wheel-equipped entities

Visuals & Feedback

  • WheelArmorRenderer — 3D wheel in the helmet slot (GeckoLib recommended)
  • MahoragaMobWheelRenderHandler — wheel rendering on mobs
  • WheelDisplayRenderer / WheelDisplayModel — alternate display models
  • ArmorAnimationFactory — equipment animation support

Commands

  • /adapttoallphenomena — force max adaptation across known keys (admin)
  • /mahoragaweakness — inspect / declare weakness states (admin)

Session, network & procedures

  • MahoragaModModVariables — global / world / player variables
  • ToggleAdaptMessage / MahoragaToggleDebounce — network toggle flow
  • WheelTick1–4Procedure / NextCycleProcedure — wheel cycle processing
  • PotionAdaptingProcedure / ShieldAdaptProcedure — potion & shield rules
  • ArmourAdaptAndWeaknessProcedure — armor / weakness interaction
  • FurubeYurayuraProcedure — invocation-style activation path

Server configuration

  • GodAdaptGameRuleBootstrap — custom gamerules bootstrap
  • MahoragaModModKeyMappings — keybind management

Advancements

  • "With This Sacred Treasure…"
  • "Eight-Handled Sword Divergent Divine General Sila"
  • "No Longer Potential Man"
  • "Surpassing Gojo"
  • "Cycle of Rebirth and Enlightenment"
  • "Forbidden Ritual"
  • "Heian Karate"
  • "Save Me, Mahoraga"

Gamerules

  • GOD_ADAPT — golden aura / accelerated feedback after full adaptation (default: false)
  • adaptSpeed — adaptation rate
  • maxAdaptLevel — stage cap (1–10, default: 10)
  • keepAdaptationsOnDeath — keep progress after death (default: false)
  • keepGoldenWheel — respawn with the Wheel (default: false)
  • allowEnlightment — allow equipping the Wheel on mobs (default: true)
  • canAdaptUnarmedDamage — adapt from unarmed / item hits (default: true)
  • canAdaptToBlockBreaking — block-breaking adaptation, WIP (default: false)

Requirements

  • Minecraft 1.20.1, Forge 47+
  • GeckoLib (optional, recommended for full wheel model and animations)

⚠️ Adaptation tracking is session-based in this release line. Back up your world before testing, especially on multiplayer.


Unofficial fan project. Not affiliated with or endorsed by Gege Akutami, Shueisha, or MAPPA.

Credits: NoReturnDev · Original Mahoraga Mod by Ranckor · MCreator foundation