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Progressive Difficulty: Mob and Raid Control
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Provides easily configurable blocking spawns based on the difficulty stage, and the ability to customize raids per-game stage.
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Requires Majrusz's Progressive Difficulty
This mod aims to provide something pretty handy I personally wished the original mod had: blocking mob spawns based on the game stage. Borrowing from Terraria, where certain enemies only show up in hard mode, you can go into the mod config to customize what mobs you want to show up or not at each game stage.
Additionally, raids can be customized, blocking certain mobs from showing up during raids or even adding extra mobs (janky).
This was heavily assisted by AI because I don't really know how to code but I'm trying guys so BE AWARE!
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