MakerRetroPack Mod Tweaker
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A mod that tweaks some numbers and things to make my 1.12 pack complete
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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MakerRetroPack Mod Tweaker is a Recipe Tweaker mod, speccially designed for the MakerRetroPack
MRP for short
It works best when the following mods are installed; all are non required
IC2
Calculators
Draconic Evolution
EnderStorage
ExtraUtils2
RFTools
Thermal Expension
JEI
ProjectE
On its own: it adds 2 items
- Infinity Soul (a item you get from destorying a mob-spawner)
- Creative Token (a item for crafting)
Next to the 2 items, it removes some recipes
these items are not craftable anymore AND are hidden from JEI
They are not removed; so you could still get those from Creative or by command if you really need to
NOTE: If you dont install mod x, the item wil just be ignored until you install mod x
calculator:storagemodule
calculator:warpmodule
calculator:jumpmodule
calculator:hungermodule
calculator:healthmodule
calculator:nutritionmodule
calculator:terrainmodule
calculator:advancedterrainmodule
calculator:locatormodule
draconicevolution:infused_obsidian
draconicevolution:dislocator
draconicevolution:dislocator_advanced
draconicevolution:dislocator_pedestal
draconicevolution:dislocator_receptacle
extrautils2:cursedearth
extrautils2:ingredients:10
extrautils2:ingredients:13
extrautils2:powerbattery
extrautils2:powertransmitter
extrautils2:grocket:0
extrautils2:grocket:1
extrautils2:grocket:2
extrautils2:grocket:3
extrautils2:grocket:4
extrautils2:grocket:5
extrautils2:pipe
extrautils2:bagofholding
rftools:builder
rftools:elevator
rftools:block_protector
rftools:item_filter
rftools:security_manager
rftools:shield_template_block
rftools:shield_block1
rftools:shield_block2
rftools:shield_block3
rftools:shield_block4
rftools:matter_transmitter
rftools:matter_receiver
rftools:dialing_device
rftools:destination_analyzer
rftools:powercell
rftools:powercell_card
rftools:powercell_advanced
rftools:powercell_simple
rftools:spawner
rftools:remote_storage
rftools:remote_scanner
rftools:charged_porter
rftools:advanced_charged_porter
rftools:space_chamber
rftools:space_chamber_controller
rftools:projector
storagedrawers:controller
storagedrawers:controllerslave
thermaldynamics:duct_16:1
thermaldynamics:duct_16:3
thermaldynamics:duct_16:5
thermaldynamics:duct_16:7
thermaldynamics:duct_32:1
thermaldynamics:duct_32:3
thermaldynamics:duct_32:5
thermaldynamics:duct_32:7
thermaldynamics:retriever:1
thermaldynamics:retriever:2
thermaldynamics:retriever:3
thermaldynamics:retriever:4
It also alters some crafting and smelting recipes
Just to make some items from other mods a bit more early or end game
draconicevolution:draconium_dust:32767
calculator:atomicmultiplier
draconicevolution:draconium_ingot
computercraft:computer
computercraft:computer:16384
enderstorage:ender_storage
enderstorage:ender_storage:1
projecte:condenser_mk1
projecte:item.pe_philosophers_stone
projecte:transmutation_table
extrautils2:klein
extrautils2:teleporter:1
It also adds an End Game in the form of Creative Access in survival
Just like many of my modpacks form the past, there are some craftings to allow you to be creative
It costs a LOT, but its all worth it in the end
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