Mod

Malek's Infinity Gauntlet

Quick rating

Malek's Infinity Gauntlet

No reviews yet

Remove items, blocks, mobs, from registry to increase load times, decrease ram, and remove duplicate things from mods

Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
Maleks Infinity Gauntlet 1.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Reality can be whatever I want.

Thanos Snap pesky mods' items, blocks, ores, biomes, enchantments, recipes, and potions out of existence. This mod prevents whatever you put in the malekremoveregistries.txt file from being registered to the game registry, it doesn't just remove them from the registry, it prevents them from ever being added in the first place.

You must load the mod once for the file to be created.

Simple put in a mod's item, block, entity, biome, or enchantment in the form modname:thingname. I.E.

iceandfire:fire_dragon

iceandfire:ice_dragon

thermalfoundation:material

which will prevent the ice and fire dragons, and all thermal foundation metals from being added to the game. Because of ore dictionary, removing things has a high likely hood of not breaking any recipes, for example removing the thermal ingots still lets immersive engineering and other ore dict metals work in their machines and craft their machines.

By decreasing the size of the registry, and never adding these things to the registry, you decrease load times, decrease ram usage, decrease CPU usage, and increase FPS in Minecraft.

This can be VERY helpful for large Modpacks with duplicate ores, ingots, items, blocks, etc. if they are oredict, they will 99% of the time work removed, greatly increasing efficiency.

To do this, MalekiRe had to implement mixins, this mod MAY cause undocumented behavior, this mod MAY cause corruption if used improperly if you remove stuff without testing it, problems probably will happen.

Known Incompatibilities:

Add your own known incompatibilities to this document, its editable to the community

https://docs.google.com/document/d/1H9hQRMoCdWBd05y_wU_zfS9nTernvd7GaytRV--hv9M/edit

Join our discord if you want any help with anything, feel free to send me a private dm if you want. https://discord.gg/b6UWfp4PUv

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~410,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync