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MaLiLib (Forge)
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Forge port of the MaLiLib mod
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
A modified or ported version of an existing mod.
Provides a framework or library for other mods to use.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
For now, this project is an "unofficial" and unsupported Forge port of the Fabric version of the malilib mod. Use it if it works for you, but there will not be any bug fixes or new features added to these Forge versions before I get the "official" Forge ports done at some point.
For now, see the Fabric version of the project for documentation/tutorials/possibly relevant existing comments about issues/questions.
https://www.curseforge.com/minecraft/mc-mods/malilib
The code porting for these early/unofficial ports was made by ZacSharp on GitHub, and the current 1.16.5 mod files were built by masa, first linked via the GitHub issue comment here: https://github.com/maruohon/litematica/issues/234#issuecomment-855391378
Project History
These CurseForge projects were originally created by Kazuto11927, and the ownership of the projects was transferred to masa/masady on 2022-05-07, since I plan to upload the "official" Forge ports of the mods in these projects going forward, once the ports are made at some point. As to when that might happen... I still can't say, see below...
Forge port plans/timeline/explanation
The "proper/official" Forge ports of my client mods will only be made after the new rewritten/refactored and cleaned up code is ready to be ported from the main development version, which is still the 1.12.2 LiteLoader branch of the mods. There is still a TON of work left in the main development code before things are ready to be "properly" ported forward to the later MC versions. Thus far I've still mostly been focusing on malilib rewrites, after which all the other client mods also need their own rewrites/refactoring and clean-up. And after that there is a VERY LONG todo list of planned new features (and also improvements to existing features). Once all of that is maybe ready a some point, then the ports to the later MC versions will happen first to the Fabric branches, and the Forge ports will then be made from the corresponding Fabric versions. So basically there is a vast amount of work left before the Forge ports can happen. And on top of that IRL work stuff now takes a lot of my time and energy, slowing down progress on the mods even further... So I have zero idea of any kind of timeline at this point.
Known issues
I have noticed that the hotkey configs in these current early Forge ports don't get applied properly when you close the config menu.
You most likely need to log out of the world and back in for any hotkey changes to take effect.
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