Mana and Artifice: Attributes

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Mana and Artifice: Attributes

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An addon mod for Mana and Artifice that implements attributes for multiple aspects of the magic system.

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Mod
Latest Version
mna_attributes-forge-1.20.1-0.3.2.jar

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Description

An addon mod for Mana and Artifice that implements attributes for multiple aspects of the magic system.

(Requires: Apothic Attributes, Mana & Artifice)

This does NOT add any items that enable these properties on their own, modpack makers and developers must add that on their own.

Features

New Attributes

  • Max Mana: Increases your mana capacity by a flat amount.
  • Max Mana Multiplier: Increases your mana capacity by a percentage. Does not stack with flat Max Mana bonus.
  • Max Mana Multiplier Final: Increases your mana capacity by a percentage, applying multiplicatively after all existing mana attributes have been added
  • Mana Regen: Determines how fast you regenerate mana. This value divides the time it takes to refill your mana from empty to full, where higher values mean faster mana regen.
  • Cast Speed: Multiplies the cooldown time between spell casts
  • Spell Efficiency: Multiplies your mana costs when casting spells. Values above 1 decrease the cost, values below 1 increase it.
  • Spell Damage: Increases all spell-related damage values by a flat amount.
  • Spell Damage Multiplier: Increases all spell-related damage values by a percentage. Stacks multiplicatively with flat Spell Damage.
  • Spell Duration: Increases all spell-related effect durations by a percentage. Does not apply to most spell shape durations (exceptions are Summon and Wall shapes).
  • An attribute representing each affinity; all affinities are now updated and controlled by their respective attribute (use /attribute to set affinity values instead, as the MnA set-affinity command no longer works as a result)
  • Descriptions of attributes are available in-game in the Apothic Attributes screen.

New Potion Effects

  • Spell Might, Spell Frailty - Increases/decreases flat spell damage by 2.
  • Spell Preserving, Spell Wasting - Increases/decreases spell efficiency attribute by 10%.
  • Spell Longevity, Spell Shortness - Increases/decreases spell duration attribute by 10%.
  • Spell Haste, Spell Fatigue - Increases/decreases cast speed attribute by 10%.
  • Each effect scales linearly per effect level.
  • These do not have a recipe by default, though modpack creators can create potion recipes with other mods/datapacks.

There is a serverside config that allows you to change starting, base attributes values when they join (e.g. you can set your starting mana multiplier to 0 and force players to get mana from other equipment or mods).

Note to modpack developers: Equipment, tools, and other mods such as Pufferfish's Skills, Apotheosis, etc. use attribute modifiers to make their attribute changes. Base attribute values set with the /attribute command will be overridden to the server config starting values when rejoining a world. Only set attributes with /attribute for quick testing purposes.

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