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Manure
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💩 Animals periodically drop manure, which can be used as a bone meal substitute.
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Manure makes animals periodically drop the manure item. By default this is done twice a day, but this is configurable. Manure can be used as a substitute for bone meal, to generate grass/flowers or to speed up crop growth. Can also be used from a dispenser. Works for any modded entity that extends the Animal class.
   All available config options:
manureDropDelayTicks  default 12000, min 0, max 10000000
How long the delay in ticks is in between loaded animals dropping manure. 20 ticks = 1 second. By default twice a day, every 12000 ticks.
Blacklist:
The mod generates a blacklist on first load, located at ./config/manure/blacklist.txt.
Here you can disable certain animals from dropping manure by adding an exclamation mark ( ! ) in front of the names.
By default, axolotls, bees and frogs are disabled.
A cow dropping manure:

Dispensing manure:

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Requires the library mod Collective (Fabric) and the Fabric API.
Manure makes animals periodically drop the manure item. By default this is done twice a day, but this is configurable. Manure can be used as a substitute for bone meal, to generate grass/flowers or to speed up crop growth. Can also be used from a dispenser. Works for any modded entity that extends the Animal class.
Configurable: ( how do I configure? )
manureDropDelayTicks (default = 12000, min 0, max 10000000): How long the delay in ticks is in between loaded animals dropping manure. 20 ticks = 1 second. By default twice a day, every 12000 ticks.
A cow dropping manure:

Dispensing manure:

Â
------------------
You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Manure makes animals periodically drop the manure item. By default this is done twice a day, but this is configurable. Manure can be used as a substitute for bone meal, to generate grass/flowers or to speed up crop growth. Can also be used from a dispenser. Works for any modded entity that extends the Animal class.
   All available config options:
Show Spoiler
manureDropDelayTicks  default 12000, min 0, max 10000000
How long the delay in ticks is in between loaded animals dropping manure. 20 ticks = 1 second. By default twice a day, every 12000 ticks.
Blacklist:
Show Spoiler
The mod generates a blacklist on first load, located at ./config/manure/blacklist.txt.
Here you can disable certain animals from dropping manure by adding an exclamation mark ( ! ) in front of the names.
By default, axolotls, bees and frogs are disabled.
A cow dropping manure:
Show Spoiler

Â
Dispensing manure:
Show Spoiler

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
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