MasuGUI
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Data-driven server-side GUI library with rich client rendering and automatic vanilla chest fallback for unmodded players.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
MasuGUI
Premium data-driven server-side GUI library for Forge 1.18.2 with optional client-side enhanced rendering.
⚠ Personal-Use Release
This mod is published primarily for my own projects. No support is provided. No issue tracker, no feature requests, no help with integration. Use entirely at your own risk.
What It Does
MasuGUI lets other mods build rich, custom GUIs that render beautifully on clients with the mod installed, and transparently fall back to vanilla chest-based menus for players without it. Single JAR. One API. Two visual experiences from the same definition.
Routing logic:
- Client has MasuGUI → opens a custom rendered screen (gradients, animations, scrolling, etc.)
- Client does not have MasuGUI → opens a vanilla container (chest, hopper, anvil, merchant, etc.) with the same interactive elements
Highlights
- 14 element types - Panel, Label, Button, TextField, ItemGrid, ItemDisplay, Divider, ProgressBar, Image, ScrollPanel, Checkbox, Slider, TabBar, Dropdown, PlayerHead
- JSON-driven layouts - define GUIs in
config/<modId>/gui/<name>/Enhanced.jsonandFallback.json - Hot-reload -
/masugui reload [modId]reloads templates without a restart - Animations - 6 easing functions, 8 animated properties, 3 play modes, all definable in JSON
- Remote textures - any texture field accepts a URL; downloaded async and cached to disk
- 18 vanilla fallback container types - chest sizes, hopper, dispenser, anvil, smithing, furnace, brewing, merchant, beacon, etc.
- Container slot redirects - real interactive inventory slots in fallback mode with drag-and-drop
- Cursor item system - pick-up/place item interaction in enhanced mode
- GUI Effects API - server-triggered cell animations (PULSE, FLASH, BOUNCE, FADE_OUT, SCALE_UP), client-side sounds, fullscreen reward reveals
- Quark protection - mixin blocks unwanted inventory transfers
- Auto-close - configurable distance, dimension change, and death detection
- Click sounds, tooltip delays, smooth hover transitions, two-pass z-ordered rendering
Element Reference
| Element | Purpose | Interactive |
|---|---|---|
| Panel | Background rect with gradient, nine-slice, border | No |
| Label | Text with wrapping, centering, scaling, shadow | No |
| Button | Clickable with gradient, hover lerp, click sound | Yes |
| TextField | Real text input via EditBox | Yes |
| ItemGrid | Item grid with client-side scrolling, scrollbar | Yes |
| ItemDisplay | Single item with tooltip override | Yes |
| Divider | Horizontal/vertical separator | No |
| ProgressBar | Fill bar with gradient, label, smooth lerp | No |
| Image | Texture rendering with UV support (local or URL) | No |
| ScrollPanel | Scrollable container with scissor clipping | Yes |
| Checkbox | Toggle with label | Yes |
| Slider | Draggable value selector with range | Yes |
| TabBar | Tab switcher with active state | Yes |
| Dropdown | Expandable option list | Yes |
| PlayerHead | Player skull from skin texture (supports skinUrl) | No |
For Mod Developers
MasuGUI is a library mod. It has no in-game content on its own. It provides an API for other mods to define GUIs once and have them render either as a custom screen or as a vanilla chest menu depending on the client.
Two ways to define a GUI:
- Java builder API -
MasuGui.builder("my_gui").size(300, 200).add(...).open(player); - JSON templates - layout files in the config folder with variables, data providers, and named action handlers
Run /masugui test in-game with the mod installed to explore six demo GUIs covering shops, settings, profiles, scrolling, merchants, and confirmations.
Commands
/masugui test- open demo hub/masugui fallback- toggle force-fallback mode to preview chest rendering/masugui reload [modId]- hot-reload JSON GUI templates (OP level 2)/masugui editor <modId> <guiName>- in-game visual GUI editor (OP level 2)/masugui status- show client mod detection + fallback flag
Requirements
- Minecraft 1.18.2
- Forge 40.3.11 or newer
- Java 17
Optional: Quark (compile-time only, for the inventory transfer protection mixin)
Installation
- Install Forge 1.18.2
- Drop the JAR into your
mods/folder - Install on both server and clients. Clients without it will still work, but will see chest-based fallback GUIs instead of the enhanced renderer
License
All Rights Reserved. You may use this mod in modpacks and on servers. You may not redistribute, decompile, or rehost this JAR without permission.
Reminder: this is a personal-use release. No support, no issue tracker, no PRs accepted. If it works for you, great. If it does not, you are on your own.
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